Well, this is my first editor tutorial.
THIS IS NOT A TUTORIAL ON HOW TO USE THE EDITOR!
instead, it explains some of the more complicated aspects of level design. Currently, it covers:
- Delimit mode
- Custom objects
- Physics
If there is anything else you think should be added, don't be afraid to point it out! by no means is this finished, and i want to make this as comprehensive as possible
(it's attached)