@ Gorfinhofin: 7 Days a Skeptic, is that the one in space? I'm sure I played it. Never played Lovecraft. Neither of them influenced this game. The music choices came from the fact that most of the game uses ambiance only. I wanted something natural sounding. Both tracks use a single acoustic instruments, drums or guitar. The Spanish guitar choice was influenced by, if anything, my love for The Doors. The tribal drum track was then added to make the other track feel more natural. I felt that if the player didn't hear music until the end of the game, the music would jolt them. I had to have music in the castle though, because wind and fire didn't fill the sound-scape enough. The caves had the same problem, so it was natural to add music there too.
@StraightFlame: I blatantly omitted that. I have too much self-esteem, and I try not too do anything that could be construed as bragging.