Hi everybody
This is my first time posting on this forum, but I've been a lurker for quite some time (please excuse me if my English isn't too good... my first language is Spanish). Like many of you people, I've enjoyed Nifflas' games so much (Within a Deep Forest, Knytt Stories and Saira, to be precise) that I finally decided to make a contribution to this wonderful community. Hence, my very first adventure for Knytt Stories:
The Legend of the White Elephant.
Originally, this was going to be just a medium sized level filled with lots of inside jokes and absurd references that only my close friends would be able to get. But after a few days in the making, I decided to improve it and evolve it into a full-scale KS adventure --with challenges, puzzles and a simple background story-- and share this project with everyone in the KS community. It still contains many jokes (it isn't a completely serious story), but I've removed most of those "inside references" and tried to make the game accessible to everyone. Difficulty is normal/hard, though it's probably going to be somewhat easy for many of you "pro-Knytters"
It features some unique puzzles and challenges, and a nonsensical, secret alternate ending.
Please bear in mind that, being my first KS level, this level doesn't have a lot of custom resources. There is no new music, and most of the tilesets I've used were from the default KS library (although I customized some of these tilesets a little and added a few custom objects). However, I've tried to include some original and tricky puzzles so that expert players would not be bored with this level. Also, the cutscenes are going to be fully illustrated, instead of just using edited screenshots... though these illustrations are going to take more time to complete than I initially expected, because my illustrator (my sister) is going on a trip for a few months and hasn't finished coloring yet, so I only have raw drafts for many of the scenes. The level design is already finished and the game is fully playable, though... so I intend to upload a beta version to Knyttlevels.com very soon (I just have to translate a few remaining text lines that are still in Spanish) and then upload the final version when I finally get a hold of the finished drawings.
Also, being a complete newbie to this, I want to learn how to do this properly... so I wanted to ask a few questions about publishing a custom KS level. If any of you could answer them, I'd be grateful:
1) Do I have to give credit to EVERY tileset author in the intro screen for using their tilesets even if they're from the default KS library? I don't want to sound like a ungrateful dick, but man... that's an awful lot of names I'd need to include in that screen
Is it enough if I just put something like "Thanks to Nifflas and the authors of the KS default tileset"?
2) Do I need to ask a tileset author for permission if I want to customize his/her tileset for my level? I didn't see footer remarks like "You cannot use this tileset on you own levels" or "You cannot modify this tileset" in the tilesets... but I don't know if it's enough to give credit to the original author to be able to use a customized version on your own level.
Well... that's about it. I hope you'll enjoy this little level, I'll make a new post on the level archive forum when I upload the beta version. Here are some screenshots. As I said, this level's not exactly going to be the prettiest thing ever, but I at least tried to make it so it doesn't hurt the eyes