I originally started this one with the intent to submit it as a contest entry, but I don't think that's happening anymore. Nonetheless, I'm still finishing it. Industrial Trap is a short-ish level, focused mostly on gameplay (as is most all of my levels), with some puzzle elements garnishing it. I'm over half way done with this, and working on it quite productively, so you can expect a release soon. The tilesets are made by me.