The KS Level Archive is set up with seven categories: Tutorial, Challenge, Puzzle, Maze, Environmental, Playground, and Misc(ellaneous). This wasn't an arbitrary decision on LPChip's part; it's coded right into the World.ini file of every KS level.
; ---Level Categories---
;
; Tutorial A tutorial that teaches you to play Knytt
; Stories and contains tips and tricks.
;
; Challenge A Challenge level - make sure your skills
; are sharp!
;
; Puzzle In a Puzzle level, you need some serious
; thinking.
;
; Maze A Maze Level - Can you find where you're
; going?
;
; Environmental An environmental level - No puzzles, no
; monsters, no challenge, just beautiful
; landscape.
;
; Playground A Playground doesn't have an ending or a
; goal - a good place to practice.
;
; Misc A level that doesn't fit into any of the
; other categories.
I wasn't around when this community was at the old forums, so I don't know how long ago the change started to happen... but many KS players seem to use the term "Environmental" to describe levels that are visually stunning, even though they may have some moderate challenges in them. Salmoneous's "Mashu Prapa", and "Gaia" by Anydel & Drakkan, are two prime examples of levels which are mostly challenge-free, yet because of that 0.5-5% challenging-screens content, technically, they cannot be called Environmental levels. Yet 'Environmental' is exactly how most players think of levels like those, including those two in particular.
Arguing for a change in what the Environmental tag means seems moot at this point; Nifflas has said he wants the categories to remain the way they were originally set up, and as the guy who gave us this awesome game (among others) he deserves for us to respect his decision.
I'd just been thinking about bringing this issue up while I was offline last night; and this morning I logged on and discovered, thanks to a timely thread bump, this comment:
@LPChip: It would be nice if the new archive had some feature that allowed users to search for levels that 'look nice', though. I think I'm not the only one here who's mainly interested in KS as an aesthetic experience, and thus will prefer environmentals in most cases, but will tackle a challenge level if it's a really good-looking one. It would be nice to be able to separate, via some search term, maybe, challenge levels with a strong aesthetic focus from those that just focus on presenting the player with, well, a challenge.
and this comment:
I'd like to second that. Perhaps this could be discussed in a separate topic somewhere on the forum? Because I remember there were other challenge vs. environmental debates before, with different participants, and it doesn't seem like most people would be happy if the categories were made completely separate, with no means of searching for good-looking levels.
(I admit I'm biased, though, because my levels kind of fall into the challenge+environmental thing too.. I think.. only the environments are really weird and the challenges kind of basic )
from a couple of months before I found the forums.
The fact is that people are using the term Environmental to refer to a particular kind of level, which most people seem to recognise ("I know it when I see it"
) and want to call
something to distinguish it from levels which, while they aren't necessarily ugly, aren't visually stunning the way the levels we're all so tempted to call Environmental are.
Calling these levels Playground wouldn't be any better (and arguably worse) than calling them Environmental; Misc is hopelessly vague and better suited to levels like "AniMate", "Don't Eat the Mushroom", "The Organ" and "Teenhmifnoeafgil" which defy categorisation.
What we need is a new category.
I propose that it be called Aesthetic "Scenic".Hopefully the level archive (if not, alas, KS itself) can be set up so as to allow users to search for
Aesthetic Scenic-tagged levels. So "A Knytt in Time" for example would turn up in a search for either Challenge or
Aesthetic Scenic. (Both? Is the new-and-improved archive going to allow multi-category searching?) "Dungeon" would show up for Maze and
Aesthetic Scenic.
There's a possibility that some level designers (or "Knytters",
TM Hmpf) would abuse the option of listing as
Aesthetic Scenic a level which ...wasn't, but that seems a relatively minor potential annoyance compared with the ability to accurately label those levels we all think of as sharing a category but which, until now, haven't had a term that was rightly theirs to be called by.
edit: I didn't mean to put it in Level Previews, I just... failed to pay attention. Oops. Thanks for the move, LPChip!
edit 2: I have read everyone's comments so far, and I agree that the term "Aesthetic" is particularly prone to potential abuse, since not checking that box would amount to saying 'I think my level is ugly but you should play it anyway LOL.' Therefore, I am now putting forward "Scenic" as my #1 choice -- again subject to consensus / change. A level can be perfectly attractive without being scenic; calling a level "Scenic" is referring to its having 'beautiful landscape" as in the official definition of "Environmental" but without the additional "no puzzles, no monsters, no challenge" restrictions of the Environmental category. Scenic levels, like Environmental levels, feature a cohesive environment as a fundamental element of their design and gameplay.
And just to reiterate: This is existing usage in search of a proper term, not a random suggestion for adding a new category just because. People are using the unsuitable term Environmental for a recognisable group of levels which nevertheless don't fall under the official definition of the Environmental category. Picking another term is far preferable to continuing to badger LPChip to let us tag our levels Challenge/Environmental.