This is a forty-screen environmental somewhat thematically inspired by Ursula LeGuin's "Always Coming Home", and the gently contemplative post-apocalyptic manga "Yokohama Kaidashi Kikou" - more by the latter than the former, really.
Visually, it's the love child of Chezzy's "Night SE" and the famous "A Walk at Night" by Quincent Cartographer. I've used a few (crucial) elements of the latter's tilesets.
I'm very leery of posting screenshots for this level, for some reason. There are two thumbnails below, though. Plus, this level was declared "gorgeous" by two out of my three beta testers, so maybe you can download it on trust...?
Oh, one more thing: one of the few things I feel needs improvement still, if only I could figure out what to do about it, is the fact that there is no way to indicate when the player is supposed to press the 'down' key to advance the dialogue without actually adding something like "press down" to the speech balloons - which breaks immersion when you're aiming for a somewhat poetic effect. So I have, for the most part, refrained from using such an indication. Basically - just press down whenever you encounter dialogue; it certainly can't *hurt*.
BTW: I owe an apology to my beta testers, yohji, the Jack, and Pick Yer Poison, for posting this without replying to their last batch of comments, nor giving them a chance to give it another look. The beta process for this was quite intense (and resulted in the level growing and improving quite a bit), but the changes between the last beta version and this one are minor, and I decided I felt really good about this version. So, here it is. I'll still try to reply to your comments in the next few days, though, to explain - at least in some cases - why I've decided to do what I've done. But yeah, the main explanation is, I'm really happy with (nearly) everything as it is now. :-)
Ha. And I guess a *link* would be helpful...
http://www.knyttlevels.com/levels/Hmpf%20MacSlow%20-%20Remembering%20the%20City%20v1.2.knytt.binETA: Fixed some minor bugs, thanks to egomassive; link above leads to latest version. (That's what I get for not running the final version past my betas once again! *g*)
ETA2: Removed a tree.