[Dodge/Misc] Fig. 8

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Offline Razzorman

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Re: [Dodge/Misc] Fig. 8
« Reply #15 on: February 01, 2010, 08:24:07 »
Screw this. Its not fun anymore when the screen starts going faster than the bike.
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Offline Firecat

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Re: [Dodge/Misc] Fig. 8
« Reply #16 on: February 01, 2010, 08:25:57 »
Screw this. Its not fun anymore when the screen starts going faster than the bike.
✔ Seconded
There's 110011 kinds of people in the world. Those who understand binary, Those who don't, and those who confuse it with ASCII.

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Offline Pumpkinbot

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Re: [Dodge/Misc] Fig. 8
« Reply #17 on: February 01, 2010, 15:54:14 »
Screw this. Its not fun anymore when the screen starts going faster than the bike.
Hint: PRESS UP.
A God, a Messiah, an Angel, a King, a Prince, and an All Terrain Vehicle.

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Offline kaizoman666

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Re: [Dodge/Misc] Fig. 8
« Reply #18 on: February 01, 2010, 15:59:46 »
Press up to go faster, down to go slower. It said that at the beginning. :P2

It just gets unfun when you miss the checkpoint because the screen is too fast. <_<
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Offline Razzorman

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Re: [Dodge/Misc] Fig. 8
« Reply #19 on: February 01, 2010, 18:01:12 »
Screw this. Its not fun anymore when the screen starts going faster than the bike.
Hint: PRESS UP.
Hint: Don't assume that I am an idiot.
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Offline Firecat

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Re: [Dodge/Misc] Fig. 8
« Reply #20 on: February 01, 2010, 18:17:08 »
196,172

Now that i replay it. it doesnt seemed too hard, maybe the music helped?  :^^:
There's 110011 kinds of people in the world. Those who understand binary, Those who don't, and those who confuse it with ASCII.

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Offline kaizoman666

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Re: [Dodge/Misc] Fig. 8
« Reply #21 on: February 01, 2010, 19:23:14 »
The trick to getting a high score on this game is holding the shift key as much as possible. My highest multiplier was 253x. Then I had to circle a checkpoint. <_<
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Offline Pumpkinbot

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Re: [Dodge/Misc] Fig. 8
« Reply #22 on: February 02, 2010, 00:12:10 »
The trick to getting a high score on this game is holding the shift key as much as possible. My highest multiplier was 253x. Then I had to circle a checkpoint. <_<
Yeah, and learning how to use it. :P Couldn't get it down, so I didn't use it. Which is reflected by my score. xD
Edit: Tip: If you scrape along a wall while in a combo, your combo will raise twice as fast.
« Last Edit: February 02, 2010, 00:15:22 by Pumpkinbot »
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Offline Rixanu

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Re: [Dodge/Misc] Fig. 8
« Reply #23 on: February 02, 2010, 01:00:36 »
This is one of those games that really gets on your nerves, but manages to be totally addicting at the same time. If I could change one thing, it'd be those darned checkpoints. My score was somewhere in the 50,000s when I started pressing random buttons out of rage. I reset the game... <_<

I should probably make better use of shift. Something tells me I'll be playing this a lot...

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Offline Pumpkinbot

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Re: [Dodge/Misc] Fig. 8
« Reply #24 on: February 02, 2010, 02:46:28 »
This is one of those games that really gets on your nerves, but manages to be totally addicting at the same time. If I could change one thing, it'd be those darned checkpoints. My score was somewhere in the 50,000s when I started pressing random buttons out of rage. I reset the game... <_<

I should probably make better use of shift. Something tells me I'll be playing this a lot...
Yup. :D
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Offline Vinterrun

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Re: [Dodge/Misc] Fig. 8
« Reply #25 on: February 02, 2010, 11:35:40 »
Spoiler: I feel GREAT! (click to show/hide)
DamN!
under re-construction:

Coming late:


Starwale *pun*

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Offline Pumpkinbot

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Re: [Dodge/Misc] Fig. 8
« Reply #26 on: February 02, 2010, 15:54:23 »
Spoiler: I feel GREAT! (click to show/hide)
DamN!
Ya didn't even beat me. :P
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Offline Vinterrun

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Re: [Dodge/Misc] Fig. 8
« Reply #27 on: February 02, 2010, 17:41:23 »
 :moody:
under re-construction:

Coming late:


Starwale *pun*

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Offline Firecat

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Re: [Dodge/Misc] Fig. 8
« Reply #28 on: February 02, 2010, 23:31:56 »
Finally i am good at something!!!  :D
There's 110011 kinds of people in the world. Those who understand binary, Those who don't, and those who confuse it with ASCII.

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Offline kaizoman666

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Re: [Dodge/Misc] Fig. 8
« Reply #29 on: February 02, 2010, 23:51:06 »
How do you even get past the part I gave up on?
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