I'm not abandoning Bit Knytt because I don't think anyone cares. And I don't plan to abandon it if nobody posts, either. I'm not abandoning it at all.
I feel the need to explain: I have a hard time controlling my priorities. Other things are higher priority in my mind right now. I have another KS level I'm working on. I have an unfinished hold in DROD. I'm trying to set up dual boot on my system. Biggest of all, for almost the past year, I've been building an adventure game from the ground up in VB - that alone results in a daunting number of mini-projects, like how right now I'm trying to add syntax highlighting to gedit for an NPC scripting language used by the game. These all are things - short term or long term - that right now are higher priority to me than Bit Knytt.
When I said it would help if people posted, I was more or less stating a truth of human behavior. As it currently stands, Bit Knytt is not the first thing on my mind. I don't think that much about it. If it starts receiving attention from others, then I too will pay more attention to it. I'll think more about it, and it will naturally "move up" in the list of things I'm working on. And as a result, work on it may pick up once again.
But don't think I'm basing the future of Bit Knytt solely on whether or not people still care. I'm just telling people that work on it has come to a standstill lately, and that if people really want me to work on it, they can influence me by posting.
I probably shouldn't have said anything, though. The initial hype has died down. People are unlikely to post, and even if they do, it won't be very genuine since, after all, I asked them to. If I had some killer new screenies to show, of course there'd be more hype, but that will only happen once I actually start working on the level again.
I guess in the end, the only thing that post accomplished was to disappoint everyone who was looking forward to the level.