[Hard] Nightly Symphony

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Offline Zetta

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[Hard] Nightly Symphony
« on: January 17, 2010, 17:47:57 »
So.

This was my magnum opus of Knytt levels, my first and last.

I worked on this nonstop for almost six months, and then, when I was ready to release it, I stopped. I'm still not quite sure why. All I know is that I found this level, 98% completed, in a folder while sorting through my games trying to free up disk space.

I haven't played it through again yet, all I did was add an ending to it.

Basic premise: Juni gets involved in a teleporter accident and is kicked off to some world. The goal is to find your way back home. Cliched even when I did it, to be sure, but I focused more on level design than a brilliant plot.

Here's what to expect:
Spoiler: (click to show/hide)

>>Download v1.0.1 - Mediafire<<
« Last Edit: January 30, 2010, 07:28:23 by Zetta »
If I sound like I know what I'm talking about, you probably misread my post.

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Offline Pumpkinbot

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Re: [Hard] Nightly Symphony
« Reply #1 on: January 17, 2010, 20:23:01 »
Quote
Spoiler: (click to show/hide)
Nein, both Farik's "Ascention" and my "The Mysterious Grotto" used wallswims to fake flying up. ;)
I'm gonna try this, though, just for the hell of it. :D
Edit: Might I suggest a mirror download?
A God, a Messiah, an Angel, a King, a Prince, and an All Terrain Vehicle.

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Offline Widget

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Re: [Hard] Nightly Symphony
« Reply #2 on: January 17, 2010, 21:12:20 »
Edit: Might I suggest a mirror download?


Quoted for... (you know the rest)
Quote from: Megaupload
The file you are trying to access is temporarily unavailable.

Re: [Hard] Nightly Symphony
« Reply #3 on: January 18, 2010, 00:53:23 »
Quote
Spoiler: (click to show/hide)
both Farik's "Ascention" and my "The Mysterious Grotto" used wallswims to fake flying up.
And Wall Swim Heavan by Xia'   

Okay. I'm stuck. I got double jump, and can't access the area to the far right top anymore. I also found
Spoiler: (click to show/hide)
« Last Edit: January 18, 2010, 01:20:57 by Purple Pineapple »
Lurk more.

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Offline special_d

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Re: [Hard] Nightly Symphony
« Reply #4 on: January 18, 2010, 01:17:41 »
I'm trapped between a code gate and a teleporter that doesn't go anywhere...

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Offline Pumpkinbot

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Re: [Hard] Nightly Symphony
« Reply #5 on: January 18, 2010, 01:59:15 »
I return with reviews! On a scale of 1-10, I give it a "good". b(^-^)
A God, a Messiah, an Angel, a King, a Prince, and an All Terrain Vehicle.

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Offline Miyako

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Re: [Hard] Nightly Symphony
« Reply #6 on: January 18, 2010, 03:43:21 »
God I hate Megaupload.. guh..
Use a good file sharing place like.. Mediafire.

Invisible blocks and guess jumping does not make for a good level. Problems so far:

Spoiler: (click to show/hide)

Not looking good for this level.
« Last Edit: January 18, 2010, 04:03:21 by Miyako »

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Offline Zetta

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Re: [Hard] Nightly Symphony
« Reply #7 on: January 18, 2010, 04:26:16 »
Do keep in mind this was my first, so I'm more than open to criticism.

Quote from: Megaupload
The file you are trying to access is temporarily unavailable.

ffff, I'll try to get a Mediafire link up soon. Thanks for the heads-up.

Okay. I'm stuck. I got double jump, and can't access the area to the far right top anymore. I also found
Spoiler: (click to show/hide)

Spoiler: (click to show/hide)

I'm trapped between a code gate and a teleporter that doesn't go anywhere...

Picture or room coordinates would be very helpful, or at the very least what area you're in.

Invisible blocks and guess jumping does not make for a good level. Problems so far:

Spoiler: (click to show/hide)

Not looking good for this level.

Fair enough. I'd rather have an honest criticism than a blind 10/10.
Spoiler: (click to show/hide)
« Last Edit: January 18, 2010, 04:41:31 by Zetta »
If I sound like I know what I'm talking about, you probably misread my post.

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Offline Miyako

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Re: [Hard] Nightly Symphony
« Reply #8 on: January 18, 2010, 04:39:12 »
Before, and I just finished it. I'm liking it so far, I just finished the huge climb so I'm set now, I can strategy jump. Its looking good. I'l retract the thing about the font. Its less the text and more tha black on white that bothers me and yes your idea for changing the background was a good one. Keep up the good work.

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Offline Zetta

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Re: [Hard] Nightly Symphony
« Reply #9 on: January 18, 2010, 04:51:55 »
Excellent! I'm glad to hear you're enjoying it so far.

I chose white on black as part of that minimalist aesthetic of the game (translation: they were placeholder cutscenes that I ended up leaving in because I was too lazy to make actual pictures).
If I sound like I know what I'm talking about, you probably misread my post.

Re: [Hard] Nightly Symphony
« Reply #10 on: January 18, 2010, 05:42:50 »
Spoiler: (click to show/hide)
Well, I don't have, nor can I find High Jump and Invisible Eye.
Lurk more.

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Offline Zetta

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Re: [Hard] Nightly Symphony
« Reply #11 on: January 18, 2010, 06:16:39 »
Well, I don't have, nor can I find High Jump and Invisible Eye.
Spoiler: (click to show/hide)
If I sound like I know what I'm talking about, you probably misread my post.

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Offline Vinterrun

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Re: [Hard] Nightly Symphony
« Reply #12 on: January 18, 2010, 18:55:35 »
Explored everything possible, got the power ups... sorry dude but over all it`s quite boring.
under re-construction:

Coming late:


Starwale *pun*

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Offline Zetta

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Re: [Hard] Nightly Symphony
« Reply #13 on: January 18, 2010, 21:29:00 »
sorry dude but over all it`s quite boring.

Ouch. Well, I can see that, the level design is less for beauty and more for challenge. I hope I at least managed to entertain you for an hour or so. :P
If I sound like I know what I'm talking about, you probably misread my post.

Re: [Hard] Nightly Symphony
« Reply #14 on: January 18, 2010, 21:59:03 »
Spoiler: (click to show/hide)

EDIT:
Spoiler: (click to show/hide)
« Last Edit: January 18, 2010, 23:27:58 by Purple Pineapple »
Lurk more.