[SPOILER] Interactive database.

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Offline Cosine

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[SPOILER] Interactive database.
« on: March 14, 2009, 17:35:46 »
Most of you probably know me, and yet don't know that you know me. I'm Dilbertguy, back from the dead.

Anyways, I was bored, and picked Knytting again. As a result of getting horribly lost in the Normal World, I decided to make an interactive databse for it! This is harder than it sounds, however. I'm manually entering in the data for each level instead of reading the level files (which would be WAY to hard to do, due to encryptions and such). That's why I posted before I was finished with it. I need your help.

So far, I have:
The Center of the World
A Strange Place
The Castle
Night Castle
Suburb

If anyone has lots of spare time, feel free to give me the exact name (not what you think it should be named :P), and it's x/y position in the world.

~Cosine(Dilbertguy)
« Last Edit: March 15, 2009, 09:52:21 by LPChip »
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Offline LimeLemon

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Re: Interactive database.
« Reply #1 on: March 14, 2009, 19:02:25 »
I did this a while ago... (but it's up to date)

[NORMAL]

12(coins)+12(no coins)=24(all levels)

C x995y1000
C x996y1000
X x997y1000
X x997y1001
C x998y999
C x998y1000
X x998y1001
C x998y1002
C x999y999
X x999y1000
C x999y1001
X x999y1002
X x1000y999
X x1000y1000
X x1000y1001
X x1000y1002
X x1001y1000
X x1001y1001
C x1001y1002
X x1002y1000
C x1002y1001
C x1002y1002
C x1003y1000
C x1003y1001

C means there's a coin in the level, and X means there is not.

I have no names, though.
« Last Edit: March 14, 2009, 19:05:41 by LimeLemon »
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Offline Cosine

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Re: Interactive database.
« Reply #2 on: March 14, 2009, 19:11:53 »
[tickedmode]

Hey all, it's a really short notice, but... This is really annoying. It's been giving me tons of problems since I tried to make the program read the grid off of a file, and it's giving me errors left and right.

If anyone wants the source, ask.


[/tickedmode]
game developer, musician, level designer

Re: Interactive database.
« Reply #3 on: March 14, 2009, 21:02:41 »
I have almost all the coins and teles (maps) here.
And then, there's this

EDIT: Oh yeah! Considering the coins, I'd put a spoiler in the topic title.
« Last Edit: March 14, 2009, 22:10:37 by Purple Pineapple »
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Offline LimeLemon

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Re: Interactive database.
« Reply #4 on: March 14, 2009, 23:55:17 »
And then, there's this
It only contains levels published 15.02.2008 - 16:54:23 and later.

EDIT: And there is no coin at Experimental x1000y1002.
« Last Edit: March 15, 2009, 00:04:01 by LimeLemon »
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Re: Interactive database.
« Reply #5 on: March 15, 2009, 02:58:29 »
Note the (Maybe...) tag

EDIT: Alright. Here's the entire normal world's info tags.
« Last Edit: March 16, 2009, 23:52:33 by Purple Pineapple »
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Offline LimeLemon

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Re: Interactive database.
« Reply #6 on: March 16, 2009, 19:59:35 »
Note the (Maybe...) tag
Since there is no coin there shouldn't be a (Maybe...) tag, that's why I ponted it out. :moody:
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Re: [SPOILER] Interactive database.
« Reply #7 on: March 16, 2009, 23:51:31 »
The (Maybe...) tag is because I didn't know. Alright? It's been confirmed. No coin. I'll not bother updating it. <_<
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Offline ska

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Re: [SPOILER] Interactive database.
« Reply #8 on: October 30, 2012, 18:28:37 »
Is there any purpose to the coins?

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Offline Yoeri

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Re: [SPOILER] Interactive database.
« Reply #9 on: October 31, 2012, 15:52:42 »
Is there any purpose to the coins?
Not really. Just collectables.