Enviromental/Exploration- Scavenger (Series)

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Offline utherdoul

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Re: Enviromental/Exploration- Scavenger (Series)
« Reply #15 on: April 17, 2009, 14:00:17 »
Why is it called scavenger?


Scavenger.
Does this have anything Related to do with "scavenging"?

yeah your spot on :)

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4a

Re: Enviromental/Exploration- Scavenger (Series)
« Reply #16 on: April 17, 2009, 17:49:35 »
Why is it called scavenger?


Scavenger.
Does this have anything Related to do with "scavenging"?

yeah your spot on :)

Someone reading the whole post before making a comment? Impossible! :D


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Offline utherdoul

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Re: Enviromental/Exploration- Scavenger (Series)
« Reply #18 on: May 12, 2009, 17:05:47 »
Just noticed in your first post, inspired by a bunch of really great things (STALKER, Fallout 3, Children of Men) but... Babylon AD?! Visually the beginning was good, so I guess that's fair enough to inspire you, but I sincerely hope that the plot will be vastly different!

Anyway, how's this shaping up? Any release date on the horizon?

Re: Enviromental/Exploration- Scavenger (Series)
« Reply #19 on: May 13, 2009, 10:41:41 »
 XD

its true the movie dissapionted me later on but i love the beginning with the music and him walking through the street with the guns being selled, the rain , the polish/russian/ cezche (i dont think thats how its spelled  :S) republic theme with it.... then... well... the movie was a let down  X)

well its sort of on a stand still because of An Empty Corridor and Earth's Grace as well as the whole 'real world' thing... so this project is on paused untill i finish one of those levels  :)

(also nice new avatar!)
« Last Edit: May 13, 2009, 10:44:57 by Strange Darkness »

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Offline utherdoul

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Re: Enviromental/Exploration- Scavenger (Series)
« Reply #20 on: May 13, 2009, 13:40:18 »
Yeah, the beginning was the best bit! Also, it's spelt 'Czech'!

(oh, and thank you :))

Re: Enviromental/Exploration- Scavenger (Series)
« Reply #21 on: June 15, 2009, 09:05:10 »
UPDATE  :shocked:
thats right an update

I've decided i will create this level in Knytt Stories Advanced (it has a few do hikeys that will be helpfull)

and im putting some screen shots up of

Scavenger-Chapter:1 The Bunker
It will start as if your in a virtual world (in this i will make a small tutorial so it is noob friendly as well as demonstrating some KSA features)
then something will disturb you and you will awake in a deserted bunker...

(the bunker tileset is made by JC Grim :])
« Last Edit: April 20, 2010, 09:47:50 by Strange Darkness »

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Offline utherdoul

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Re: Enviromental/Exploration- Scavenger (Series)
« Reply #22 on: June 15, 2009, 10:31:01 »
Looks marvelous!

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Offline Teper

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Re: Enviromental/Exploration- Scavenger (Series)
« Reply #23 on: June 15, 2009, 10:54:53 »
Very nice tilesets  :)

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Offline Dandelion

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Re: Enviromental/Exploration- Scavenger (Series)
« Reply #24 on: June 15, 2009, 17:21:31 »
Will this be a KSA-only level, or are you going to just use a few KSA objects and not rely too heavily on other KSA features?

Check out my tilesets!

Re: Enviromental/Exploration- Scavenger (Series)
« Reply #25 on: June 16, 2009, 09:55:56 »
Will this be a KSA-only level, or are you going to just use a few KSA objects and not rely too heavily on other KSA features?
I wont be relying to heavily on KSA features , dont worry  ;) (few objects doesnt effect gameplay or story)
also i might make a normal version as well for those you have KS

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Offline Comhon

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Re: Enviromental/Exploration- Scavenger (Series)
« Reply #26 on: June 16, 2009, 10:07:38 »
COOL. Keep working...

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Offline Dandelion

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Re: Enviromental/Exploration- Scavenger (Series)
« Reply #27 on: June 17, 2009, 21:41:44 »
i might make a normal version as well for those you have KS
If you're just using some objects, you don't even need to do that. The KSA objects just won't show up. This level looks way cool, keep it up!

Check out my tilesets!

Re: Enviromental/Exploration- Scavenger (Series)
« Reply #28 on: June 18, 2009, 09:03:56 »
i might make a normal version as well for those you have KS
If you're just using some objects, you don't even need to do that. The KSA objects just won't show up. This level looks way cool, keep it up!
Mmmmmm i see thanks for that or i would have redone it  X-P

EDIT:
Yeah i lost all interest in this project sooo yeah... im focusing more on empty corridor
« Last Edit: August 02, 2010, 11:42:20 by Strange Darkness »