Oh look what I found in my random stuff folder. I remember posting it on the old forum and getting positive feedback... so why not here.
-------
I have noticed that almost every story I have played have contained bugs! Especially wallswims, voids and graphical errors. It's not easy to create a 100% bug free level, but here is my guide:
- The most basic thing to do is to test your level and try to find bugs.
- The most common bug is wallswim. That means you go to another screen; into a solid object. It can look like this:
- To prevent wallswimming; If you place a solid object at the edge of the screen, always put another object with the same form at the other screen (see pictures below).
YES: NO: NOT!: - You can detect wallswims with a program called KS Level Checker.
- Another common bug is void screens, screens that is total empty and looks like this:
- You can prevent players from reaching void areas by making walls with "no climb tiles" at the edges of the level, but the stuff below is better to use.
- This wall can't be climbed because of the "ceiling":
- You can also make an "endless ocean", place a long row of water that can't be jumped over:
- Reachable areas that is meant to be empty should show a suitable background image, not the void background. To do this, go to that screen in the level editor and simply select a background. If the wanted background is already shown but the screen is marked as "empty", you can just hit save.
- Graphical errors are not so bad, but they don't look good.
- It can happen that you place a tile in the wrong layer, but there is no way to prevent that but being careful and test the level.
- The same as above if you place the wrong tile.
- If you want to have a custom tileset in your story, place it under Knytt Stories\Worlds\Your Level\Tilesets, not under Knytt Stories\Data\Tilesets. You can also do this in the KS Manager.
- Something you can prevent is air-walking. Any creature that moves can move over gaps and in the air:
To prevent that, simply place solid objects so the creature is "trapped".
YES: NO:
- And I also want to add that I've seen many Challenge/Environmental levels. A level can't be both of them, Environmental is only compatible with Playground and Misc since it can't contain any enemies, jumps, challenges or puzzles.
I will update sometime later.
-------
Thanks LPChip for sending me the version on the old forum!
Also fixed the Level Composer link. It linked to a topic on the old forum, but since this is the new forum it linked to a completely unrelated topic here.
But now it's a download link. Fixed again. Didn't notice there was a topic about it on this forum. It's even a sticky... lol.