The Planet of Mosters and The Knytt World

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Offline Comhon

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The Planet of Mosters and The Knytt World
« on: December 22, 2009, 19:40:45 »
General Information:
Category: Challenge, Puzzle.
Size: Big
Difficulty: Hard.
Version: v.1.1

tPoMaTKW v.1.1 Download
If you want to play it in KSA, uou need spacial Map.bin.
Download the level first, install it and tha replace the Map.bin in level folder with this file:
KSA special Map.bin download



Spoiler: Screenshots: (click to show/hide)

Please write me, what do do you think about the level.



Version 1.1
Fixed some grammar bugs, KSA jumping, SGEs and lots of things. Download recommended.
« Last Edit: February 14, 2010, 14:44:38 by Comhon »

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Offline lamarblake

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Re: The Planet of Mosters and The Knytt World
« Reply #1 on: December 22, 2009, 21:02:05 »
Screenies look great! Downloading now...

Ok, haven't got very far yet. I'm in
Spoiler: (click to show/hide)

Definitly hard...for me anyway but not impossible. I must say I'm not a big fan of multiple bad endings (which so far I've hit two). I find it annoying to get booted out of the level and then have to go back and scroll through my levels to start again. Why not just put a kill spot then next a screen with the same words about how Juni has failed, then click ok and you're back to your last save point? That probably can't be done but anything other than restarting.

Also, I do love the look and ambiance but as of yet I don't have run. Sorry again but unless I missed it, I think run should be aquired near the beginning. That's just my opinion. It gets boring not being able to move Juni along any faster than a walk. When really nice screens come a long I slow her down to take a look.

Gotta finish the level later. Out of town for a week as of now!

Real good job so far. I like it.


« Last Edit: December 22, 2009, 23:25:35 by lamarblake »

Re: The Planet of Mosters and The Knytt World
« Reply #2 on: December 23, 2009, 00:48:21 »
Definitly hard...for me anyway but not impossible. I must say I'm not a big fan of multiple bad endings (which so far I've hit two). I find it annoying to get booted out of the level and then have to go back and scroll through my levels to start again. Why not just put a kill spot then next a screen with the same words about how Juni has failed, then click ok and you're back to your last save point? That probably can't be done but anything other than restarting.
You could replace the "Win" tiles with shifts and add cut scenes to them, but there is no way to tell a shift to send the player to their last save.

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Offline special_d

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Re: The Planet of Mosters and The Knytt World
« Reply #3 on: December 23, 2009, 22:04:51 »
Spoiler: (click to show/hide)

Re: The Planet of Mosters and The Knytt World
« Reply #4 on: December 23, 2009, 22:39:46 »
Spoiler: (click to show/hide)
Then read first post spoilers. Me neither didn't know the answers.

But very nice level. Liked it. :)

Re: The Planet of Mosters and The Knytt World
« Reply #5 on: December 24, 2009, 13:57:39 »
Download link doesn't work!  :sigh:

Re: The Planet of Mosters and The Knytt World
« Reply #6 on: December 24, 2009, 15:40:55 »
Is it supposed to be impossible to make the jump at the...
Spoiler: (click to show/hide)
BTW nice effects on that area. And, eh, replace the KSA savepoints with white ones plz, it seems somewhat unfair.

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Offline special_d

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Re: The Planet of Mosters and The Knytt World
« Reply #7 on: December 24, 2009, 20:33:41 »
So I'm still lost, how do I
Spoiler: (click to show/hide)
after completing the puzzle?

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Offline yohji

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Re: The Planet of Mosters and The Knytt World
« Reply #8 on: December 25, 2009, 16:52:31 »
Very nice story going on, and good work on all those various environments and challenges.

But I'm stuck at
Spoiler: (click to show/hide)
UPDATE: Figured it out.

Also, Merry Christmas  :)

« Last Edit: December 25, 2009, 23:16:41 by yohji »

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Offline theiza27

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Re: The Planet of Mosters and The Knytt World
« Reply #9 on: December 27, 2009, 18:13:45 »
so whats the point of having the detector when it doesn't even warn you of the dogs or the toxic stuff?

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Offline Comhon

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Re: The Planet of Mosters and The Knytt World
« Reply #10 on: December 28, 2009, 15:36:39 »
Sorry didn't have time to reply earlier.

Ok, haven't got very far yet. I'm in
Spoiler: (click to show/hide)
Yes, it is possible. But hard. ;)

I must say I'm not a big fan of multiple bad endings (which so far I've hit two). I find it annoying to get booted out of the level and then have to go back and scroll through my levels to start again.
In Gaia are the bad endings too and I don't want to change it.

Also, I do love the look and ambiance but as of yet I don't have run. Sorry again but unless I missed it, I think run should be aquired near the beginning. That's just my opinion. It gets boring not being able to move Juni along any faster than a walk. When really nice screens come a long I slow her down to take a look.
I think thats almost impossible to change it. The run item at start will make this level a lot easier, or I will have to spend weeks to rebuild the level. <_<

Anyway, I hope that you will enjoy the level!


Download link doesn't work!  :sigh:
There are many people, who had downloaded the level, so I guess that you can't download from Mediafire?  O_o

Is it supposed to be impossible to make the jump at the...
Spoiler: (click to show/hide)
BTW nice effects on that area. And, eh, replace the KSA savepoints with white ones plz, it seems somewhat unfair.
Spoiler: (click to show/hide)
About the savepoints: The normal savepoints are BEHIND the KSA ones. You will see them only, when you have KSA. This level is for KS and for KSA too. I thought that colored savepoints won't be so boring, and I don't know, if I replace them in future.

So I'm still lost, how do I
Spoiler: (click to show/hide)
after completing the puzzle?
Spoiler: (click to show/hide)


so whats the point of having the detector when it doesn't even warn you of the dogs or the toxic stuff?
I thought that I placed no detector. I was creating the level more than a year and I   can't remember everything, Where did you find it? :O
But it's really good idea, I probably will add it to the new version.

Thanks everyone to your replies. If you will get suck, or you have found bugs or some different things, write too. ;)



Re: The Planet of Mosters and The Knytt World
« Reply #11 on: December 28, 2009, 19:37:53 »
But... The jump there... i... you... WHAT THE HECK! I even checked the level in the editor, it SEEMS possible, but it isn't! I remember every tile of the maze! The jump there is just impossible!

So, how did you get the wall to be un-jumpable?

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Offline Teper

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Re: The Planet of Mosters and The Knytt World
« Reply #12 on: December 30, 2009, 01:19:02 »
A really nice level, it reminds me of Frozen Mountain 2, in its style. Teh challenges are cleverly made. There were some annoying stuff in,
Spoiler: (click to show/hide)
There are a few wallswims also, but I didn't noted exactly where, though.

Also,
Spoiler: (click to show/hide)
« Last Edit: December 30, 2009, 01:21:55 by Teper »

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Offline theiza27

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Re: The Planet of Mosters and The Knytt World
« Reply #13 on: January 03, 2010, 06:23:42 »
it was somewhere near the beginning... i made a left real quick... instead of going straight to the right... found the detector... oh i remember now... it was on a higher platform... i just went back to get it after i got the high jump :)

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Offline theiza27

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Re: The Planet of Mosters and The Knytt World
« Reply #14 on: January 03, 2010, 06:36:06 »
found a void... to the top and the right of this screen.