I don't have any problem making her move. In fact, in some ways this game reminds me of a certain style of game that I have found very frustrating in other cases (for example, Prince of Persia Sands of Time [I haven't played the others but they're probably like this too]) where you have to control the character pretty precisely while making it do a serious of difficult maneuvers (often within a time limit, including wall jumping, etc.), and if you fail, you have to do the whole thing all over again. Except the difference in this case is that somehow I never got frustrated, it stayed fun no matter how many times I had to try something before finally doing it successfully. I think the reason Saira isn't frustrating to me like other games have been is that one the main reason PoP drove me crazy was that the character was hard to control, but in Saira's case I didn't feel that way at all.