the people we never met: Take II.

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Offline Aptequar

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the people we never met: Take II.
« on: March 08, 2009, 20:01:07 »
Juni is an astral cartographer. She maps out parts of the universe that have not yet been explored. One day, whilst doing her job, the spacecraft gets pulled into the planet's geomagnetic field and crashes into the planet. Ever the optimistic one, however, she walks off into the desert to carry on with her job.

This level is going to be somewhat of a return to the original ideas of Knytt. No powerups, key collecting or anything else, it's a simple exploration game. Needless to say it will be 99% custom, with all creatures, tilesets, gradients, music and ambience being made by yours truly.

And to comply with the rules, here is a concept screenshot.



...Not exactly sure whether the guitar pick, 1 pence piece and piano about to fall on Juni's head will make it to the final release, however.
« Last Edit: May 04, 2009, 22:54:35 by Aptequar »
Troi'r wythnos yn flwyddyn, troi'r flwyddyn yn dair.
love, light and hope The People We Never Met
and it's equilibrium The Elevator Beneath The Valve

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Offline Pumpkinbot

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Re: "The People We Never Met"
« Reply #1 on: March 08, 2009, 20:04:48 »
Keep the piano! XD

Now, seriously, this sounds good.
A God, a Messiah, an Angel, a King, a Prince, and an All Terrain Vehicle.

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Offline Saturneo

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Re: [Environmental] "The People We Never Met"
« Reply #2 on: March 08, 2009, 21:15:40 »
Story sounds good ! I always wanted to make a level similar to Knytt's style.
I'm back !

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Offline Razzorman

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Re: [Environmental] "The People We Never Met"
« Reply #3 on: March 08, 2009, 21:48:39 »
Another knytt inspired levle? I seem to have started a trend. X)
My only star: :hiddenstar:

 :D

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Offline CPW

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Re: [Environmental] "The People We Never Met"
« Reply #4 on: March 08, 2009, 22:09:19 »
Another knytt inspired levle? I seem to have started a trend. X)
Or maybe Knytt did?

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Offline Razzorman

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Re: [Environmental] "The People We Never Met"
« Reply #5 on: March 08, 2009, 22:15:16 »
Its just that everyone was more interested in making murderous challenge levels or at least put 4 different powerups in their environmental levels until I made Lost in the storm, which was just like this level, heavily inspired by knytt.
But its just the way I see it. It may just as well be my ego speaking here. :P
My only star: :hiddenstar:

 :D

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4a

Re: [Environmental] "The People We Never Met"
« Reply #6 on: March 12, 2009, 17:38:43 »
Its just that everyone was more interested in making murderous challenge levels or at least put 4 different powerups in their environmental levels until I made Lost in the storm, which was just like this level, heavily inspired by knytt.
But its just the way I see it. It may just as well be my ego speaking here. :P

I never even played Lost in the Storm.  :P

Regarding the level, I think it'd be cool if you actually had the guitar pick and coin in the level (via scanner). No idea what they would be for but still.

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Offline Aptequar

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Re: [Challenge] "The People We Never Met"
« Reply #7 on: April 16, 2009, 11:58:28 »
Hello everyone once again,

just checking in to let you know neither I nor this project are dead. :P

Here's a screenshot of the portion of the level I call the "Angels' Maw", a massive, dark underground cavern. It will have it's own tileset (as will everything), but that's not made yet so you'll have to suffice with this one for the moment.

What do you think?
« Last Edit: April 16, 2009, 12:00:50 by Aptequar »
Troi'r wythnos yn flwyddyn, troi'r flwyddyn yn dair.
love, light and hope The People We Never Met
and it's equilibrium The Elevator Beneath The Valve

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Offline Teper

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Re: [Challenge] "The People We Never Met"
« Reply #8 on: April 16, 2009, 15:13:27 »
The background is very nice. What is it? A photograph?

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Offline Aptequar

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Re: [Challenge] "The People We Never Met"
« Reply #9 on: April 16, 2009, 16:46:23 »
Thanks. It's a digital painting, I bought a tablet so I thought I'd do most of my backgrounds with it, the ones that are more detailed at least.
Troi'r wythnos yn flwyddyn, troi'r flwyddyn yn dair.
love, light and hope The People We Never Met
and it's equilibrium The Elevator Beneath The Valve

*

4a

Re: [Challenge] "The People We Never Met"
« Reply #10 on: April 16, 2009, 18:53:38 »
D:
Where's the guitar pick!? :(

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Offline utherdoul

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Re: [Challenge] "The People We Never Met"
« Reply #11 on: April 17, 2009, 14:06:32 »
The screenshot is very nice... Angel's Maw is a very China Mieville-esque name. I like it! I hope you post regular screenshots!

Anyway, nice to see a fellow Brit making levels (I miss Si!)

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Offline Saturneo

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Re: [Challenge] "The People We Never Met"
« Reply #12 on: April 17, 2009, 17:09:58 »
Nice screenie, I love the background ,  you choose it very well   :D  <3
I'm back !

Re: [Challenge] "The People We Never Met"
« Reply #13 on: April 26, 2009, 05:36:26 »
Juni is an astral cartographer. She maps out parts of the universe that have not yet been explored. One day, whilst doing her job, the spacecraft gets pulled into the planet's geomagnetic field and crashes into the planet. Ever the optimistic one, however, she walks off into the desert to carry on with her job.

This level is going to be somewhat of a return to the original ideas of Knytt. No powerups, key collecting or anything else, it's a simple exploration game. Needless to say it will be 99% custom, with all creatures, tilesets, gradients, music and ambience being made by yours truly.

And to comply with the rules, here is a concept screenshot.



...Not exactly sure whether the guitar pick, 1 pence piece and piano about to fall on Juni's head will make it to the final release, however.

This sounds cool.. 8D

but you say 99% whats the other 1%  :D

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Offline Evil

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Re: [Challenge] "The People We Never Met"
« Reply #14 on: April 26, 2009, 06:03:52 »
Spoiler: very long stuff (click to show/hide)
[/spoiler]

This sounds cool.. 8D

but you say 99% whats the other 1%  :D

Knytt Stories itself