[Challenge][Very Lunatic]The Safety Sequal

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[Challenge][Very Lunatic]The Safety Sequal
« on: November 29, 2009, 03:41:17 »


This is The Safety Sequal (Because It's Better To Misspell "Sequel"), of which I made on a whim. This level is the sequel to the abhorrently hard level of mine called Safety. The name should be The Safety Sequel, but I decided to keep the name misspelt (you can call it TSSBIBTMS or Safety 2 for short). Anyway, this level is apparently harder than the first Safety, using the 3 power-ups not implemented in that incarnation. This level requires pitch perfect timing, microscopic precision, and dedication beyond belief to complete.

Download if you dare.
SG's difficult KS levels:
Very Hard: Dark Sea, Industral Trap.
Lunatic: Dark Sea 2, Going Left.
Very Lunatic: Safety 1, 2, and 3.
Misc: AdvancedAmidst the Clouds, Candy Town.

Re: [Challenge][Very Lunatic]The Safety Sequal
« Reply #1 on: November 29, 2009, 05:57:31 »
Lurk more.


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Offline RunMan

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Re: [Challenge][Very Lunatic]The Safety Sequal
« Reply #3 on: November 29, 2009, 12:23:00 »
It's not fun anymore, when beating some parts of the level depends mostly on luck.

Re: [Challenge][Very Lunatic]The Safety Sequal
« Reply #4 on: November 29, 2009, 19:59:58 »
It's not fun anymore, when beating some parts of the level depends mostly on luck.

Safety was fun?
SG's difficult KS levels:
Very Hard: Dark Sea, Industral Trap.
Lunatic: Dark Sea 2, Going Left.
Very Lunatic: Safety 1, 2, and 3.
Misc: AdvancedAmidst the Clouds, Candy Town.

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Offline RunMan

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Re: [Challenge][Very Lunatic]The Safety Sequal
« Reply #5 on: November 29, 2009, 20:10:37 »
I haven't played Safety, and I didn't refer to Safety when I said anymore

Re: [Challenge][Very Lunatic]The Safety Sequal
« Reply #6 on: November 29, 2009, 20:28:20 »
Oh, well, this isn't my excuse of fun to play level, but moreover a level of unholy difficulty that lacked any actual random elements within it. Any luck is purely due to human nature or your computer. Don't take this as a real level, I just made this quickly to take the edge off of making my other two quality levels in the works (of which are very time consuming, so I occasionally get bored making them).
SG's difficult KS levels:
Very Hard: Dark Sea, Industral Trap.
Lunatic: Dark Sea 2, Going Left.
Very Lunatic: Safety 1, 2, and 3.
Misc: AdvancedAmidst the Clouds, Candy Town.

Re: [Challenge][Very Lunatic]The Safety Sequal
« Reply #7 on: November 29, 2009, 23:05:53 »
I haven't played Safety, and I didn't refer to Safety when I said anymore
All the same, safety didn't have challenges this luckish.
Lurk more.

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Offline GrayFace

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Re: [Challenge][Very Lunatic]The Safety Sequal
« Reply #8 on: February 04, 2011, 03:40:41 »
I've beaten it except that impossible screen. :crazy: It actually went smoother than Safety 3. On the screen x997y1001 I couldn't do the first jump at all, while the rest of the screen lived up to Very Lunatic difficulty already. I skipped that first jump and did the rest, although the laser wasn't a problem this way.