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Knytt Stories Level Releases
| Topic:
Comhon's levels (Added On The Treetops Widget's edit)
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Topic: Comhon's levels (Added On The Treetops Widget's edit) (Read 5113 times)
Comhon
Total
: 12
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Comhon's levels (Added On The Treetops Widget's edit)
«
on:
November 19, 2009, 19:46:34 »
We are waiting too long time for new Knyttlevels.com, so I decided to post my older levels.
Knytt Garden
Knytt Garden is an environmental playground medium level. Juni can expore her world. The level has no end and no evil creatures (for Juni...) The world has about 139 scenes and lots of Nifflas' external music and lots of custom tilesets, so, sorry for big size)
Download
from
MediaFire.com
(14,1 MB)
On the Treetops
On the Treetops is medium level with lots of nice graphic and music. It is about juni, who fell from the tree tops down and wants go back home to the tops.
Download
from
Knytt Stories Level Archive
(8.44 MB)
[updated wersion with a new script by Widget, recommended, if you don't want to read a silly attempt of poetry
]
Download
from
Knytt Stories Level Archive
(6.72 MB) [original version]
In the Hobbit town
It is about small hobbit. You can walk around all Hobbit Town. There is a cave, too. You can visit many houses (Press down to visit any house).
I made this level beacuse I like Imaddo tilesets.
It is small, It haven't end. No monsters.
There is a lots of conservations, too.
Categories are Easy, Playground, Enviromental and Small.
Download
from
Knytt Stories Level Archive
(1.05 MB)
I hope you will enjoy them.
Please write how the levels are and write me the bugs, grammar misstakes and SGE errors, too please.
I have more levels but they have simple graphic and music, I'll post them later...
EDIT2: Added Widget's version of script
EDIT1: Fixed links
«
Last Edit: November 16, 2018, 21:28:05 by Comhon
»
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Razzorman
Total
: 4
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Contemplating name change.
Re: Comhon's levels
«
Reply #1 on:
November 19, 2009, 19:49:38 »
On the treetop is just fantastic. Everyone needs to play it. Now.
Logged
My only star:
Widget
Total
: 26
Offline
Re: Comhon's levels
«
Reply #2 on:
November 19, 2009, 22:12:35 »
Quote from: Razzorman on November 19, 2009, 19:49:38
On the treetop is just fantastic. Everyone needs to play it. Now.
Aye sir!
I'll come back once I've given it a run through.
EDIT: That was a lot of fun, I really enjoyed it
I would give the other levels a shot but I'm not a big fan of playground/environmental levels so I'll leave those to people who can appreciate them properly
EDIT2:
Ack, I almost forgot. I found something that might be a "bug" or could just be me being impatient
Oh, weird. Nevermind, couldn't replicate it so I'm not sure what the cause was
Spoiler:
(click to show/hide)
I went the route that leads to the huge log bridge immediately after getting the detector but it didn't collapse. I got into the switched screen beyond that and was able to jump off the edge and fall endlessly, since Juni wasn't in the right place to hit the "win" trigger.
«
Last Edit: November 20, 2009, 14:25:59 by Widget
»
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Feline Monstrosity
Total
: 1
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Pussy cat, pussy cat..
Re: Comhon's levels
«
Reply #3 on:
November 19, 2009, 23:55:25 »
The only single released level using one of my tilesets!
Not that I've made many tilesets, but it's still cool.
Logged
"In the world there is nothing more submissive and weak than water. Yet for attacking that which is hard and strong nothing can surpass it. "
~Lao Tzu
Comhon
Total
: 12
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Re: Comhon's levels
«
Reply #4 on:
November 20, 2009, 12:18:51 »
Quote from: Razzorman on November 19, 2009, 19:49:38
On the treetop is just fantastic. Everyone needs to play it. Now.
Quote from: Feline Monstrosity on November 19, 2009, 23:55:25
The only single released level using one of my tilesets!
Not that I've made many tilesets, but it's still cool.
Quote from: Widget on November 19, 2009, 22:12:35
Quote from: Razzorman on November 19, 2009, 19:49:38
On the treetop is just fantastic. Everyone needs to play it. Now.
Aye sir!
I'll come back once I've given it a run through.
thanks a lot
Logged
Hmpf
Total
: 12
Offline
Here to make it rain.
Re: Comhon's levels
«
Reply #5 on:
November 20, 2009, 20:35:20 »
Okay, I'm *trying* to play On the Treetop, because I have a big thing for green levels ;-), but I think it's beyond my abilities. Sort of. Well, actually, it's a jump I know I've managed before, even a couple of times, but never without literally *hours* of trying, and I'm just not willing (nor able) to invest that much time at the moment. But maybe I've missed something - a powerup somewhere, or another way 'out'?
See attachment for the jump I can't manage. I do not have the long-jump powerup, nor the double-jump powerup.
ETA: Ah, never mind. Found the
Spoiler:
(click to show/hide)
log.
jump.PNG
«
Last Edit: November 20, 2009, 20:56:45 by Hmpf
»
Logged
Levels:
Rainy:
Falling Water - part 1
|
Jumping in the Rain
Non-rainy:
Remembering the City
In progress:
Falling Water preview thread
---
Widget
Total
: 26
Offline
Re: Comhon's levels
«
Reply #6 on:
November 23, 2009, 14:11:08 »
I've been running around the level quite a bit, poking my nose into places and there are a few
very
minor things I think could be "fixed". (When I say very minor, I really mean it. I've thoroughly enjoyed this level throughout
)
Spoiler:
(click to show/hide)
Maybe edit the "impossible jump" that Hmpf found near start. It's not a huge deal since, as far as I can tell, it only lets you get the umbrella early if you want to.
In the same vein I think the "raft" would benefit from a solid outline. It took me a while to realise it wasn't just a part of the background and that led to a lot of fruitless hunting in odd corners.
The invisible blocks are
really
hard to see against the sky. I had to tilt my monitor and sit on the floor to keep track of them while moving. Not sure what could be done about that though.
Maybe add those glowing line indicators for the secret passage to climb powerup. Again, nothing big since there's no reason to go there with the eye.
Possibly add a save point on the middle island's treetops. I got killed a fair few times by white projectiles against white clouds and would've liked less distance to run on the way back.
And possibly remove the red enemy on the umbrella route from the left to the center island. While you can modify your path in flight, and there's a save point right before it, it's not the kinda thing I expect in a Normal level.
This is just nitpicking for the sake of giving some constructive criticism. This has become one of my favourite levels. Really impressive
I especially liked the
Spoiler:
(click to show/hide)
"cloud cave"
and the
Spoiler:
(click to show/hide)
screen where you pick up the hologram.
«
Last Edit: November 23, 2009, 19:34:03 by Widget
»
Logged
Purple Pineapple
Total
: 21
Offline
Re: Comhon's levels
«
Reply #7 on:
November 23, 2009, 16:51:23 »
Quote from: Razzorman on November 19, 2009, 19:49:38
On the treetop is just fantastic. Everyone needs to play it. Now.
One of the first KS levels I really liked, if I recall correctly. *goes back to replay*
Logged
Lurk more.
RunMan
Total
: 1
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Re: Comhon's levels
«
Reply #8 on:
November 24, 2009, 20:41:23 »
In 'In the Hobbit Town' on the screen [1003;1000] you can reach void, by climbing up the green wall.
It's been a while since I've been posting here, so I want to say 'Hi' to those who remember me, and to those who I don't know
Logged
yohji
Total
: 18
Offline
Re: Comhon's levels
«
Reply #9 on:
November 24, 2009, 23:01:57 »
"On the tree top" is very nice! Great use of music and perfectly balanced challenge/environmental. I enjoyed it very much
Logged
Pestilence
:
http://nifflas.lpchip.nl/index.php?topic=1942.0
Concealment
:
http://nifflas.lpchip.nl/index.php?topic=4627.0
Silver Lining
:
http://nifflas.lpchip.nl/index.php?topic=5222.0
Other Knytt Stories levels by me:
http://jashiin.com/knytt.html
Hmpf
Total
: 12
Offline
Here to make it rain.
Re: Comhon's levels
«
Reply #10 on:
November 27, 2009, 04:14:29 »
Finished On the Tree Top yesterday; nice level! Just the right difficulty, too.
Logged
Levels:
Rainy:
Falling Water - part 1
|
Jumping in the Rain
Non-rainy:
Remembering the City
In progress:
Falling Water preview thread
---
Comhon
Total
: 12
Offline
Re: Comhon's levels (Added On The Treetops Widget's edit)
«
Reply #11 on:
November 16, 2018, 21:27:01 »
I am just sorry for posting to this thread, but...
Having a nostalgic feeling, I played trought some of my levels. Since I had to google them, lost original files, silly me, I found out someone, specifically Widget, created a new script for my level On The Tree top/On The Treetops. Not being here for a long time, I just missed the release...
Because i really liked the script, I decided to release it officially here to not bother newcomers with silly attempts of poetry
.
Since I found out I never wrote the article about the other levels, I consider doing it... Or maybe, what about a new level...
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