Within a Deep Forest 2 (made with Game Maker)

  • 56 Replies
  • 42431 Views
*

Offline Pick Yer Poison

  • 782
  • 3
  • One cool cat.
    • View Profile
Within a Deep Forest 2 (made with Game Maker)
« on: November 18, 2009, 01:15:53 »
Within a Deep Forest 2

Before you ask, yes, there was already a topic about this. However, it had a really bad title, was filled up with a bunch of unrelated stuff (since it started out as something else), and the person who started it vanished about a month ago with nary a trace. And yes, I do have permission from Nifflas to do this. I PMed him asking if he would rather I not do it, and he responded, "Ah, no! I've never been against fangames :)"

Any questions may be directed towards me either via this thread, PM, or IRC.

IRC
If you're planning on helping out, please meet up with us on IRC at least once a week. If you have a standalone IRC client (like mIRC), type in "/server irc.esper.net" followed by "/join #WaDF2". If you're using niffchat, just type "/join #WaDF2". Or if you have an IRC client that can use it, just click this link: irc://irc.esper.net/WaDF2

Applying
NOTE: The only people who will need GM Pro (or Game Maker at all, for that matter) are any programmers. Having at least the Lite version and knowing the basics is a plus, though.

Tileset, background, and music designers:
Just put something up that you think might fit, and me and OSad will judge it. We may from time to time also request a tileset, background, or piece of music that fits a specific style.

Level designers:
First and foremost: if you have an idea for a level, make sure it has a purpose, usually getting you a new ball skin. We don't want pointless levels that serve no purpose.

Also, vague ideas for levels are a big no-no. We don't want ideas; we want levels. Make at least a general map of the level, for example a black and white image file where each black pixel represents a solid wall. It will also help you to know that there are 25 rows and 20 columns of tiles in each room. Then, if/when we approve your map, you can go ahead and make a more detailed version. This is where it could come in handy to have Game Maker and a basic knowledge of it, because then you could put your level into it directly, which makes things easier for everyone.

Programmer(s):
YOU MUST HAVE GAME MAKER PRO 8 OR HIGHER TO BE A PROGRAMMER

In addition to being able to code the equivalent of every drag and drop button's function, you will also need be able to work with the following things:

    * Views
    * Activating/deactivating instances
    * Loading resources from a file
    * All types of variables, including strings
    * Reading and writing from text files
    * Essentially all of the existing commands (except for 3D and multiplayer)

I will hopefully be making a test for would-be programmers to take, but you may apply before I publish it.

Team

The team thus far (Note: Everyone here is listed by their IRC nickname if available):

Project Head: Pick Yer Poison

Music Artists:
  • Razzorman

Graphic Designers:
  • Sabata
  • ACWL
  • BloxMaster

Level Designers:
  • Purple Pineapple
  • BloxMaster

Programmers:
  • Pick Yer Poison
  • youffle214

Advertising
You can help advertise WaDF 2! Simply copy the code below one of the userbars and/or banners below!

Userbar 1 (by Pick Yer Poison):

Code: [Select]
[url=http://tinyurl.com/yeb4cgz][img]http://tinyurl.com/ylre8mf[/img][/url]
Userbar 2, for graphic designers (by a clockwork lemon):

Code: [Select]
[url=http://tinyurl.com/yeb4cgz][img]http://tinyurl.com/yaep3xn[/img][/url]
Userbar 3, v1, for programmers (by a clockwork lemon):

Code: [Select]
[url=http://tinyurl.com/yeb4cgz][img]http://tinyurl.com/ylbtnvo[/img][/url]
Userbar 3, v2, for programmers (by a clockwork lemon):

Code: [Select]
[url=http://tinyurl.com/yeb4cgz][img]http://tinyurl.com/yccwvg4[/img][/url]
Banner 1 (by shawnachu):

Code: [Select]
[url=http://tinyurl.com/yeb4cgz][img]http://tinyurl.com/yfadj6c[/img][/url]
Banner 2 (by BloxMaster):

Code: [Select]
[url=http://tinyurl.com/yeb4cgz][img]http://tinyurl.com/yzg4x5w[/img][/url]
« Last Edit: July 05, 2010, 17:38:36 by Pick Yer Poison »

*

Offline Shawnachu

  • 223
  • 1
  • Contemplating
    • View Profile
Re: Within a Deep Forest 2 (made with Game Maker)
« Reply #1 on: November 18, 2009, 01:22:31 »
This is great! Unfortunately, I am of no real help. I use Construct, am no good with Game Maker, and there are way better graphical designers here on the forums. I'll be waiting with much anticipation.  ;)

EDIT: Hmm... Maybe I'm not entirely useless. I cooked up a banner for your useage :D
http://i.imagehost.org/0193/wadf2_copy.png
« Last Edit: November 18, 2009, 01:54:28 by shawnachu »

*

Offline Pick Yer Poison

  • 782
  • 3
  • One cool cat.
    • View Profile
Re: Within a Deep Forest 2 (made with Game Maker)
« Reply #2 on: November 18, 2009, 02:16:21 »
Awesome, thanks!

*

Offline Emeraldfire7

  • 244
  • 0
  • LoZ FTW!
    • View Profile
Re: Within a Deep Forest 2 (made with Game Maker)
« Reply #3 on: November 19, 2009, 03:12:47 »
I think i may be of some use :3 music wise, mind you I dont have the best "recorcing software" (i have a crappy 5 dollar mic, and a guitar XD)

heres one piece i made linked through the forum...

http://nifflas.ni2.se/forum/index.php?topic=2055.0

im a bit lazy right now and don't want to find the mediafire link lol
maybe it's good :D

Re: Within a Deep Forest 2 (made with Game Maker)
« Reply #4 on: November 19, 2009, 03:49:41 »
So.. has anything happened since the thread last existed?
Lurk more.

*

Offline Pick Yer Poison

  • 782
  • 3
  • One cool cat.
    • View Profile
Re: Within a Deep Forest 2 (made with Game Maker)
« Reply #5 on: November 19, 2009, 18:17:50 »
So.. has anything happened since the thread last existed?
I've basically programmed the framework for a lot of stuff, although I have yet to put in anything gameplay-wise besides the tutorial level. I switched to a new computer as well, which negated my license for quite a while, so I wasn't able to do anything for that period except brainstorm. BloxMaster has also joined the project. Razzorman has also created two of the tracks for the game, and they are quite good in my opinion.

The main reason for creating this new thread, however, was to have an organized thread specifically for this project that I had control over, since the last one was originally for something else and the person who made the first post has vanished, so I can't use it for updates.

And if you're on the project, please start getting onto the IRC channel for it. It makes communication a lot easier and I'd rather have us all familiar with doing that from the start, instead of trying to integrate it halfway through.

Re: Within a Deep Forest 2 (made with Game Maker)
« Reply #6 on: November 19, 2009, 18:47:13 »
I would like to be a programmer, as usual.

  • I have GM 7 Pro.
  • I know all the stuff you listed except for the code equivalent of "Execute a piece of code". XD
  • I'm not too good with 3D and I don't know multiplayer at all but these aren't needed.
  • Pick Yer Poison is more or less 4294967295 times better than me at GM, because he made an isometric building cre- argh never mind

And all that only if I have time to get on the IRC channel. Too much homework. I hate November.

No real need to worry, though, because as soon as the Chanukah holiday ends (around Dec 20th), the year will be much less stressed.
« Last Edit: November 19, 2009, 18:51:34 by youffle214 »

*

Offline Pick Yer Poison

  • 782
  • 3
  • One cool cat.
    • View Profile
Re: Within a Deep Forest 2 (made with Game Maker)
« Reply #7 on: November 19, 2009, 20:38:57 »
I would like to be a programmer, as usual.
  • I have GM 7 Pro.
  • I know all the stuff you listed except for the code equivalent of "Execute a piece of code". XD
  • I'm not too good with 3D and I don't know multiplayer at all but these aren't needed.
  • Pick Yer Poison is more or less 4294967295 times better than me at GM, because he made an isometric building cre- argh never mind
Heh, thanks. Welcome to the team! It'll be great to have another programmer on board. :) And I think the code equivalent is execute_string(string). :P
And all that only if I have time to get on the IRC channel.
As long as you can get on at least once a week, things should be fine. That would be the bare minimum, though; if you can get on more often that that, please do.

In fact, I think I'll go add that point to the first post.

Re: Within a Deep Forest 2 (made with Game Maker)
« Reply #8 on: November 20, 2009, 01:21:13 »
Pick Yer Poison is more or less 4294967295 times better than me at GM
That's a lot. O_o

I'll try to get on the IRC a bit more now, okay?
Lurk more.

*

Offline AClockworkLemon

  • 708
  • 2
  • -Inactive-
    • View Profile
Re: Within a Deep Forest 2 (made with Game Maker)
« Reply #9 on: November 20, 2009, 10:53:31 »
Hi guys! In case you are wondering, I am ACWL on the IRC and on the lists at the top of the thread. Glad to see a nice thread for WaDF2 PYP, guessing that you managed to get GameMaker re-registered. Seeing as we currently don't need any graphics, I'm going to be making userbars, so give me a little bit and I'll post them up (I haven't started yet, 1300 word essay to complete first).


OK! here are the first two Userbars!

Graphics Team:

Code: [Select]
[url=http://nifflas.ni2.se/forum/index.php?topic=2051][IMG]http://i46.tinypic.com/29epwtt.jpg[/IMG][/url]
Programmers:

Code: [Select]
[url=http://nifflas.ni2.se/forum/index.php?topic=2051][IMG]http://i48.tinypic.com/k02448.jpg[/IMG][/url]
OR:


Code: [Select]
[url=http://nifflas.ni2.se/forum/index.php?topic=2051][IMG]http://i47.tinypic.com/spwtj6.jpg[/IMG][/url]
« Last Edit: November 21, 2009, 01:16:46 by a clockwork lemon »
I'm not dead. Not entirely. And yes, I'm embarrassed by most of the posts I made here.
:hiddenstar: - From Pumpkinbot

Re: Within a Deep Forest 2 (made with Game Maker)
« Reply #10 on: November 20, 2009, 22:03:08 »
I think you messed up there. I'm youffle214, not 124. X) (214 comes from 2/14 = my birthday)

*

Offline Pick Yer Poison

  • 782
  • 3
  • One cool cat.
    • View Profile
Re: Within a Deep Forest 2 (made with Game Maker)
« Reply #11 on: November 21, 2009, 01:06:47 »
@ACWL: Awesome userbars! Thanks!

@youffle214: Gah, I coulda sworn I put 214. Sorry.

*

Offline minmay

  • 654
  • 8
    • View Profile
    • Cow Muffins
Re: Within a Deep Forest 2 (made with Game Maker)
« Reply #12 on: November 25, 2009, 04:32:48 »
There are people more qualified for this, of course, but I think I could contribute quite a bit in the graphics department.  I consider myself able to match Nifflas' (old?) style quite well, and have enough spare time.

I also know a bit of GML, but since I no longer use Windows, pretty much the only thing I can do is contribute advice on that front.

*

Offline Pick Yer Poison

  • 782
  • 3
  • One cool cat.
    • View Profile
Re: Within a Deep Forest 2 (made with Game Maker)
« Reply #13 on: November 25, 2009, 06:41:32 »
There are people more qualified for this, of course, but I think I could contribute quite a bit in the graphics department.  I consider myself able to match Nifflas' (old?) style quite well, and have enough spare time.

I also know a bit of GML, but since I no longer use Windows, pretty much the only thing I can do is contribute advice on that front.
Certainly! I'd like you to submit an art sample; any kind of tileset you think is good would work, or a good piece of art in general. :) And please, don't write "SAMPLE DON'T USE THIS" all over it; it makes it hard to see. And I can promise you that I won't use anything without permission. XD

Re: Within a Deep Forest 2 (made with Game Maker)
« Reply #14 on: November 25, 2009, 06:44:26 »
And please, don't write "SAMPLE DON'T USE THIS" all over it; it makes it hard to see.
That's why you use watermarks. You can't erase them so easily, but you can still see the picture.
Lurk more.