KS Level Competition

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Offline Talps

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Re: KS Level Competition
« Reply #420 on: October 27, 2010, 11:29:03 »
I'm working on something, following EgoMassive's wise advice. Don't know if I'll get done in time but we'll see.

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Offline egomassive

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Re: KS Level Competition
« Reply #421 on: October 27, 2010, 11:44:22 »
I don't know how the love commune points work, but I give Firecat as many points as I can. I give Rhetoricstu as few as possible.

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Offline PeppyHare4000

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Re: KS Level Competition
« Reply #422 on: October 27, 2010, 22:45:35 »
Communal Love Scores:
Firecat's Level: I give it... a fabulous 10/10
Rhetoric Stu's Level: I give it... a terrible 0/10

Re: KS Level Competition
« Reply #423 on: October 27, 2010, 23:02:20 »
Firecat, very impressive. You definitely took on this challenge. I think you hit all my items. I'll send out all scores on the 14th.

(Speaking of challenges...insanely hard level...)

If anyone else has an opinion about contest submissions, send me an email or post here.

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Offline sergiocornaga

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Re: KS Level Competition
« Reply #424 on: October 28, 2010, 10:34:54 »
Hmm... Firecat, you will be tough to beat. Especially since the deadline is only one day after my last exam. Oh well, maybe I'll foolishly spend my study break on this...

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Offline Talps

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Re: KS Level Competition
« Reply #425 on: October 28, 2010, 10:39:20 »
Communal love:
Rhetorical Stuart: 2/10.
Firecat: 7/10. Looked pretty and the slo-mo bit was great, but I did find myself getting pretty frustrated towards the end. Not cool!
« Last Edit: November 05, 2010, 02:14:14 by Talps »

Re: KS Level Competition
« Reply #426 on: October 31, 2010, 08:05:25 »
I have just been informed that my points add up to 50, not 55. Due to an administrative error.

In lieu of this I will be fiving (heheh that was an actual typo) *GIVING* up to 5 extra points. The criteria for this will be relatively stupid and yet to be determined.

well anyway what will my criteria be? who knows? it may even vary for each person!

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Offline sergiocornaga

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Re: KS Level Competition
« Reply #427 on: October 31, 2010, 14:16:37 »
it may even vary for each person!

I like this a lot. But it also terrifies me! What if I were to get the criteria 'use of the word zamburakchi' when I had not used that word at all? I would score a 0! But I suppose such things are unavoidable.

Re: KS Level Competition
« Reply #428 on: October 31, 2010, 23:48:30 »
I think you'll just have to include as many random things as possible, just in case! Including lists of random nonsensical letter combinations from "aaaaaaaaaaaaaaaaa" to "zzzzzzzzzzzzzzzzz", and custom objects of every known thing in the universe (plus fictional nonexistent stuff)

get cracking!

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Offline yohji

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Re: KS Level Competition
« Reply #429 on: November 01, 2010, 18:15:13 »
Communal love points here (if I may), 10/10 to Firecat. I couldn't believe that he managed to hit all those requirements! I thought the competition wouldn't get any entries at all other than the joke (?) stuff like rhetoricstu's level.

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Offline GrayFace

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Re: KS Level Competition
« Reply #430 on: November 02, 2010, 13:36:41 »
All, but one:
Flags - 10 points - use flags instead of keys.

I vote 10 to firecat, 3 to rhetoric.

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Offline yohji

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Re: KS Level Competition
« Reply #431 on: November 02, 2010, 17:07:39 »
I made a little level for the competition, although the only requirement it fulfills is "no solid objects". It's a.. playground, I guess? level which has no challenges. Here it is! -
http://nifflas.lpchip.nl/index.php?topic=4263.0

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Offline Talps

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Re: KS Level Competition
« Reply #432 on: November 03, 2010, 14:19:47 »
Mine's done, but needs testing. Should be uploaded in a few days.

I give Yohji 6 for Communal Love; it was very pretty and I loved the
Spoiler: (click to show/hide)
But it was very small.

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Offline GrayFace

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Re: KS Level Competition
« Reply #433 on: November 04, 2010, 05:15:50 »
I vote 4 to yohji.

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Offline Talps

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Re: KS Level Competition
« Reply #434 on: November 05, 2010, 01:20:30 »
My level is finished!

Download me!

There are some solid objects, but they're purely there for the storytelling side of things. All the challenges and game play take place in free-fall (or free-float, as the case may be).

I was saying earlier that many of the rules for this competition felt like obstacles the designer had to overcome, so I also tried to make them into obstacles for Juni to overcome, and try and break free of.
« Last Edit: November 05, 2010, 02:20:20 by Talps »