KS Level Competition

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Re: KS Level Competition
« Reply #300 on: June 16, 2010, 20:41:18 »
KS Level Competition 10: MOTION

Yes, this competition is about motion. Any kind of motion you like, as long as it works. The deadline is July 1st
Spoiler: Scoring (click to show/hide)
Did I mention everyone ranking over the halfway point, exclusive gets a prize?
« Last Edit: June 17, 2010, 00:34:08 by Purple Pineapple »
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Offline PeppyHare4000

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Re: KS Level Competition
« Reply #301 on: June 16, 2010, 20:41:52 »
I would give competition 7 a name like "The Beach and The Cave" or "Tropical Levels"
I wouldn't leave it untitled, anyways, nice recap

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Offline PeppyHare4000

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Re: KS Level Competition
« Reply #302 on: June 16, 2010, 20:54:55 »

Yes, this competition is about motion. Any kind of motion you like, as long as it works.

WIN Tile: Do you mean that the win tile must be at the start of the level.
Yellow Key and Umbrella: Are you saying that you can't start with those items or are you saying that you can't use these items. Period.
Lunatic Level: My levels too hard for you X-P
For the theme of the competition (Motion), Would an example be like motion sickness, could you give an example.

Re: KS Level Competition
« Reply #303 on: June 16, 2010, 21:19:46 »
WIN Tile: Do you mean that the win tile must be at the start of the level.
There must be a path to it from the start of the level

Yellow Key and Umbrella: Are you saying that you can't start with those items or are you saying that you can't use these items. Period.
You can't start with them.

Lunatic Level: My levels too hard for you X-P
No, rather I don't want to have to play through a lunatic level just to grade it. Very hard levels are still ok.

For the theme of the competition (Motion), Would an example be like motion sickness, could you give an example.
Well, one example would be keeping the player in constant motion, like Timo Maas and the like. Another would be motion through space. As long as the level shows some kind of motion it's fine. Remember, you get bonus points for being more clever with the theme.
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Offline PeppyHare4000

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Re: KS Level Competition
« Reply #304 on: June 16, 2010, 21:42:17 »
WIN Tile: Do you mean that the win tile must be at the start of the level.
There must be a path to it from the start of the level

Yellow Key and Umbrella: Are you saying that you can't start with those items or are you saying that you can't use these items. Period.
You can't start with them.

Lunatic Level: My levels too hard for you X-P
No, rather I don't want to have to play through a lunatic level just to grade it. Very hard levels are still ok.

For the theme of the competition (Motion), Would an example be like motion sickness, could you give an example.
Well, one example would be keeping the player in constant motion, like Timo Maas and the like. Another would be motion through space. As long as the level shows some kind of motion it's fine. Remember, you get bonus points for being more clever with the theme.

Basically, you won't grade something hard like "The Ventilation Shaft" ( X)).

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Offline Vegetal Gibber

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Re: KS Level Competition
« Reply #305 on: June 16, 2010, 21:56:27 »
I think you forgot to set a deadline for this competition.
Some KS levels by me:

Re: KS Level Competition
« Reply #306 on: June 17, 2010, 00:33:17 »
Basically, you won't grade something hard like "The Ventilation Shaft" ( X)).
Basically.

I think you forgot to set a deadline for this competition.
No.. I just forgot to tell you that deadline. I'll edit the contest post.
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Offline Pick Yer Poison

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Re: KS Level Competition
« Reply #307 on: June 17, 2010, 17:05:52 »
Some of those rules just seem silly...for example, why require us to use specific shifts? You can't even see that without the level editor, since they all behave the same. Same for the warp object in the bottom right bit.

Still, I'm in. :)

Re: KS Level Competition
« Reply #308 on: June 17, 2010, 17:52:38 »
Some of those rules just seem silly...for example, why require us to use specific shifts? You can't even see that without the level editor, since they all behave the same. Same for the warp object in the bottom right bit.
It's because I'm mean.
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Offline Pick Yer Poison

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Re: KS Level Competition
« Reply #309 on: June 18, 2010, 04:08:51 »
:I

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Offline Feline Monstrosity

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Re: KS Level Competition
« Reply #310 on: July 01, 2010, 12:48:36 »
There don't seem to be many entries. I'm working on one but I don't think I'll finish it today. Deadline extension? :P2
"In the world there is nothing more submissive and weak than water. Yet for attacking that which is hard and strong nothing can surpass it. "  ~Lao Tzu

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Offline yohji

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Re: KS Level Competition
« Reply #311 on: July 01, 2010, 13:11:37 »
I couldn't come up with any ideas about motion, plus, drawing a pineapple and two custom objects is too much hard work for me. Sorry!  :moody:

Re: KS Level Competition
« Reply #312 on: July 01, 2010, 20:15:45 »
Okay, the deadline is now July 10th, 0:00:00 forum time.
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Offline Yoeri

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Re: KS Level Competition
« Reply #313 on: July 04, 2010, 11:14:57 »
This compitition calls for my evil shifting! That counts as motion, right?


Re: KS Level Competition
« Reply #314 on: July 04, 2010, 21:52:41 »
Sure.
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