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nifflas.ni2.se  |  Nifflas' Support Forum  |  Temporary  |  Knytt Stories Level Releases  |  Topic: [Small / Challenge / Easy/Normal] The Parallel Cat « previous next »
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Author Topic: [Small / Challenge / Easy/Normal] The Parallel Cat  (Read 5323 times)
yohji


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« on: October 05, 2009, 21:43:10 »

I got tired of working on my large level (http://nifflas.ni2.se/forum/index.php?topic=830.0) and wanted a vacation, so I thought I'd make a small, simple level in one evening. And here it is:

http://jashiin.com/miscellany/Yohji%20-%20The%20Parallel%20Cat.knytt.bin
Juni's cat disappeared in a parallel world. Rescue the cat!

There are two endings and one requires some tricky jumps, but nothing too difficult. The (custom) music may be a bit too intrusive, sorry about that.

Also, although most parallel world messages are random, some are not and either help you or offer you drinks and stuff.

upd: Sorry, forgot to upload a screenshot. Now added.

« Last Edit: October 09, 2010, 08:56:09 by yohji » Logged

mistermonkeywrench


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« Reply #1 on: October 05, 2009, 22:29:47 »

I wouldn't say that this was either easy or normal or am I missing something?
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yohji


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« Reply #2 on: October 05, 2009, 23:17:47 »

I wouldn't say that this was either easy or normal or am I missing something?

Sorry! Maybe I've played too many KS levels and have too much experience... so I can't grade level difficulty very well. If more people find it difficult, I'll change the rating to "Hard".
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bunnrey


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« Reply #3 on: October 05, 2009, 23:24:12 »

finished!
cool level yohji!
It took me a while to figure out what to do but from there it ran smoothly.
in case you are still stuck here is a hint to what to do.
Spoiler: (click to show/hide)
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yohji


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« Reply #4 on: October 06, 2009, 08:59:24 »

finished!
cool level yohji!
It took me a while to figure out what to do but from there it ran smoothly.

Thanks! Glad you enjoyed it :)

Just in case, the spoiler you provided is also what one is supposed to do to get a hint about the secret ending, although you have to
Spoiler: (click to show/hide)
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Headgrinder


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« Reply #5 on: October 08, 2010, 01:48:18 »

Just played this and I really like it.  :)  Very nice use of that tileset, which I always felt had great potential.  Now I'll have to go find the second ending.
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yohji


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« Reply #6 on: October 08, 2010, 14:45:19 »

Just played this and I really like it.  :)  Very nice use of that tileset, which I always felt had great potential.  Now I'll have to go find the second ending.

Hey, thanks. I've almost forgotten about this level. Can't really remember how to get the second ending, but apparently there's a hint in my previous post in this thread - hopefully you'll find it useful  ;)

I'm using a somewhat similar tileset idea in a new level... but I have to admit I've got no idea when I'm going to finish it.
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Firecat


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« Reply #7 on: October 09, 2010, 00:21:43 »

Quote from: SendSpace
Please contact the uploader and ask them to upload the file again. sendspace is not able to help you in this matter.

Hello, The uploader. your file its not working and stuff.
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There's 110011 kinds of people in the world. Those who understand binary, Those who don't, and those who confuse it with ASCII.
yohji


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« Reply #8 on: October 09, 2010, 08:55:56 »

Quote from: SendSpace
Please contact the uploader and ask them to upload the file again. sendspace is not able to help you in this matter.

Hello, The uploader. your file its not working and stuff.

Sorry, the level is old and I forgot to change the link to the file at my homepage:
http://jashiin.com/miscellany/Yohji%20-%20The%20Parallel%20Cat.knytt.bin
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GrayFace


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« Reply #9 on: October 13, 2010, 06:07:48 »

Very nice! I got the secret first and then got the normal one on the 2nd run right after double-jump powerup.
The level has many voids and 2 or 3 wallswims.
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yohji


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« Reply #10 on: October 13, 2010, 14:24:52 »

Very nice! I got the secret first and then got the normal one on the 2nd run right after double-jump powerup.
The level has many voids and 2 or 3 wallswims.

Glad you enjoyed it! I'm sorry about the voids and wallswims, back when I made it I was sure I fixed most of those. That was a year ago, though  X)
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Headgrinder


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« Reply #11 on: October 13, 2010, 23:45:33 »

It is kind of the nature of the way you used the tileset.  Very hard to avoid wallswims around the edges with those odd shapes.
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