Frozen Mountain 2 - The Return

  • 171 Replies
  • 96485 Views
*

Offline GrayFace

  • 805
  • 61
    • View Profile
    • my site
Re: Frozen Mountain 2 - The Return
« Reply #165 on: January 06, 2020, 14:48:17 »
This is an amazing level, but towards the end problems with challenge design spoiled a big part of the fun.
Linear structure of the level (with the exception of the starting area) and inability to go back (despite what's incorrectly said at x1027y1001) don't facilitate collecting golden creatures well.
Could you upload the last version made for KS Ex too? I'd like to play it with a ball too.
« Last Edit: January 06, 2020, 14:49:54 by GrayFace »

*

Offline Drakkan

  • 93
  • 15
    • View Profile
Re: Frozen Mountain 2 - The Return
« Reply #166 on: January 11, 2020, 21:34:52 »
This is an amazing level, but towards the end problems with challenge design spoiled a big part of the fun.
Linear structure of the level (with the exception of the starting area) and inability to go back (despite what's incorrectly said at x1027y1001) don't facilitate collecting golden creatures well.
Could you upload the last version made for KS Ex too? I'd like to play it with a ball too.
thanks a lot for these. I  fixed something and reuplaoded new version. As for the EXT version I was unable to keep both KS+ and Ext in synchro so I have to decide abandone Ext version.
« Last Edit: January 11, 2020, 21:37:37 by Drakkan »

*

Offline GrayFace

  • 805
  • 61
    • View Profile
    • my site
Re: Frozen Mountain 2 - The Return
« Reply #167 on: January 17, 2020, 00:53:08 »
As for the EXT version I was unable to keep both KS+ and Ext in synchro so I have to decide abandone Ext version.
I mean the last one before the transition if you still have it. Looks like it was version 5a.

*

Offline bernd

  • 13
  • 0
    • View Profile
Re: Frozen Mountain 2 - The Return
« Reply #168 on: May 03, 2020, 18:50:16 »
I know that this is about part 2.
but does anyone know where to get
Frozen Mountain itself (so the prequel to this one)?

*

Offline kilicool64

  • 201
  • 14
    • View Profile
Re: Frozen Mountain 2 - The Return
« Reply #169 on: April 22, 2024, 23:12:45 »
I don't have much hope that this will be resolved, but after successfully playing through the latest version of this level, I thought I'd check out the previous version to see what it was like when it was made for KS Ex. Specifically, I picked this one: https://knyttlevels.com/levels/Drakkan%20-%20Frozen%20Mountain%202%20EX5b.knytt.bin

Unfortunately, it seems to be broken. It worked fine until I got to the Night Park. There's a point there where a shift is apparently supposed to transform you into a ball. I've seen that happen in a YouTube video. But for me, all that shift does is move me a bit to the right. A bit later, there's a part that Juni can't possibly squeeze through, so any further progress is impossible. I took at look at the level in the editor, and this looks like a completely standard shift that does nothing except reposition you. And the Lua script doesn't seem to do anything with it either. So what went wrong here? I'm using KS Ex 1.5.9.

*

Offline Drakkan

  • 93
  • 15
    • View Profile
Re: Frozen Mountain 2 - The Return
« Reply #170 on: April 23, 2024, 21:42:22 »
I don't have much hope that this will be resolved, but after successfully playing through the latest version of this level, I thought I'd check out the previous version to see what it was like when it was made for KS Ex. Specifically, I picked this one: https://knyttlevels.com/levels/Drakkan%20-%20Frozen%20Mountain%202%20EX5b.knytt.bin

Unfortunately, it seems to be broken. It worked fine until I got to the Night Park. There's a point there where a shift is apparently supposed to transform you into a ball. I've seen that happen in a YouTube video. But for me, all that shift does is move me a bit to the right. A bit later, there's a part that Juni can't possibly squeeze through, so any further progress is impossible. I took at look at the level in the editor, and this looks like a completely standard shift that does nothing except reposition you. And the Lua script doesn't seem to do anything with it either. So what went wrong here? I'm using KS Ex 1.5.9.
hello,
you need run it in KS+
http://egomassive.com/ks/

*

Offline kilicool64

  • 201
  • 14
    • View Profile
Re: Frozen Mountain 2 - The Return
« Reply #171 on: Yesterday at 16:17:03 »
I don't have much hope that this will be resolved, but after successfully playing through the latest version of this level, I thought I'd check out the previous version to see what it was like when it was made for KS Ex. Specifically, I picked this one: https://knyttlevels.com/levels/Drakkan%20-%20Frozen%20Mountain%202%20EX5b.knytt.bin

Unfortunately, it seems to be broken. It worked fine until I got to the Night Park. There's a point there where a shift is apparently supposed to transform you into a ball. I've seen that happen in a YouTube video. But for me, all that shift does is move me a bit to the right. A bit later, there's a part that Juni can't possibly squeeze through, so any further progress is impossible. I took at look at the level in the editor, and this looks like a completely standard shift that does nothing except reposition you. And the Lua script doesn't seem to do anything with it either. So what went wrong here? I'm using KS Ex 1.5.9.
hello,
you need run it in KS+
http://egomassive.com/ks/
I wasn't referring to the latest version. I know that one needs KS+. And I already played it. I just thought I'd check out the version before that to see how this level used to utilize KS Ex's features. But while version 5b is indeed rather different (and definitely has some KS Ex features), it also has a progress-halting bug in the Night Park. There's a shift there that I know from video footage (https://www.youtube.com/watch?v=URVHochWuHA&list=PLAj6siCYnOOn_42grmCccsi4yTZMjQW7t&index=3) is supposed to turn you into a ball, but it simply doesn't. The Lua script doesn't mention this screen or ball transformations anywhere.