[Point&Click Adventure] Alchemia

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[Point&Click Adventure] Alchemia
« on: September 11, 2009, 12:52:38 »
Hi, we have just finished our new online game Alchemia (http://www.alchemiagame.com). Julian Winter created music for the game. I hope you will like it.
« Last Edit: September 11, 2009, 12:56:32 by Springtail »

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Offline fred052

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Re: [Point&Click Adventure] Alchemia
« Reply #1 on: September 11, 2009, 17:03:47 »
Looks good, I'm going to try it.
Spoiler: (click to show/hide)

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Offline Teper

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Re: [Point&Click Adventure] Alchemia
« Reply #2 on: September 12, 2009, 03:02:57 »
Oh, I remember this small guy on another game, I can't remember the name, though.
Thanks for posting this, it's great.

Re: [Point&Click Adventure] Alchemia
« Reply #3 on: September 12, 2009, 03:55:45 »
Looks great. If you made it, though, shouldn't it be in dev showcase? Anyway, how do you beat 'gearbox?'
Lurk more.

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Offline Firecat

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Re: [Point&Click Adventure] Alchemia
« Reply #4 on: September 12, 2009, 04:37:59 »
hmmm... there is a walktrough button already
Spoiler: if you are lazy (click to show/hide)
There's 110011 kinds of people in the world. Those who understand binary, Those who don't, and those who confuse it with ASCII.

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Offline Gorfinhofin

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Re: [Point&Click Adventure] Alchemia
« Reply #5 on: September 12, 2009, 05:16:12 »
Pretty nice. It looks like a Samorost clone, but the puzzles are pretty nifty. Though I have to ask, why are you helping the machine spirit even though it recently ate your sheep? (Correct me if I'm wrong. I thought that's what was happening at the beginning, but I'm not positive.)


When something smells, it's usually my monitor.

Re: [Point&Click Adventure] Alchemia
« Reply #6 on: September 12, 2009, 06:48:29 »
Spoiler: if you are lazy (click to show/hide)
How did I not notice that?
Lurk more.

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Offline TheoX

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Re: [Point&Click Adventure] Alchemia
« Reply #7 on: September 12, 2009, 07:16:19 »
Julian Winter eh? :D

I'll have to get around to trying this.
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Offline Hmpf

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Re: [Point&Click Adventure] Alchemia
« Reply #8 on: September 13, 2009, 22:33:42 »
Pretty nice. It looks like a Samorost clone, but the puzzles are pretty nifty. Though I have to ask, why are you helping the machine spirit even though it recently ate your sheep? (Correct me if I'm wrong. I thought that's what was happening at the beginning, but I'm not positive.)

1.) Because you're terminally nice, and
2.) because death is too harsh a penalty for stealing a roast chicken (that's what it stole, not a sheep).

And yeah, very nice game.

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Offline Razzorman

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Re: [Point&Click Adventure] Alchemia
« Reply #9 on: September 13, 2009, 22:35:35 »
Meh. Its like samorost but less fun and more illogical.
My only star: :hiddenstar:

 :D

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Offline lilmanjs16

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Re: [Point&Click Adventure] Alchemia
« Reply #10 on: September 13, 2009, 23:21:12 »
I've had fun playing this game. great work on it all around :D
we all love each other. and thanks to those who like my dj mixes, it makes me happy:hiddenstar: thanks AClockworkLemon! makes me feel proud

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Offline Salmoneous

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Re: [Point&Click Adventure] Alchemia
« Reply #11 on: September 16, 2009, 19:02:54 »
ah yeah. these games remind me of samorast. I played this now, great game.

Someone should move this to dev showcase, were it belong.

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Offline vdweller

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Re: [Point&Click Adventure] Alchemia
« Reply #12 on: September 21, 2009, 16:04:04 »
An outstanding game, with a great artistic approach. Keep up the great work.

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Offline kritter

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Re: [Point&Click Adventure] Alchemia
« Reply #13 on: October 06, 2009, 06:20:48 »
Awesome game, awesome atmosphere! Very relaxing!

Re: [Point&Click Adventure] Alchemia
« Reply #14 on: October 12, 2009, 21:52:37 »
I played it, and particularly liked it. I then played samorost, and still prefer alchemia. I disagree with people writing it off as 'like samorost, but less fun'.

If you want to see the whole image that made the avatar, it's at: http://www.redbubble.com/people/bligglenuber/art/2446578-2-dropsie-in-colour