NESgamer190's tilesets

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Offline NESgamer190

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NESgamer190's tilesets
« on: September 11, 2009, 00:44:29 »
Well, since I've seen several tilesets being put here, I figured I should bring about a set of my own, but so far, I've only one tileset to bring, and it's not overly versatile.
Tilesets so far:
Homage to Fallover
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Re: NESgamer190's tilesets
« Reply #1 on: September 11, 2009, 01:00:58 »
Missing some ground tiles, are we? Looks ok thus far.
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Offline NESgamer190

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Re: NESgamer190's tilesets
« Reply #3 on: September 13, 2009, 15:16:28 »
You have lotsa tilesets NES. show us them. Show us your tilesets! The tilesets! TILESETS!
I suppose I can go ahead and scrounge up the old tilesets if that is what you are requesting.
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Offline NESgamer190

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Re: NESgamer190's tilesets
« Reply #4 on: December 20, 2009, 18:13:38 »
Apologies about a double post and thread necromancery, but I have managed to brew up a (hopefully) better tileset for you people to utilize.
Unretired.
http://nesgamer7190.deviantart.com/ (My DeviantArt Account.  Behold my not too good artistics.)
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Offline Salmoneous

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Re: NESgamer190's tilesets
« Reply #5 on: December 20, 2009, 22:03:18 »
oh that is awesome. two things; you forgot tileset name and your name under it in the black field and can you make a preview screen?

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Offline minmay

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Re: NESgamer190's tilesets
« Reply #6 on: December 21, 2009, 00:29:23 »
As usual, I probably sound like a jerk, but you could at least actually put some effort into making the tiles not look like crap when you scale them up.

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Offline Gorfinhofin

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Re: NESgamer190's tilesets
« Reply #7 on: December 21, 2009, 20:09:54 »
I'm pretty sure it was done like that on purpose.


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Offline Exp HP

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Re: NESgamer190's tilesets
« Reply #8 on: December 22, 2009, 02:52:25 »
Agreed.  Come to think of it, I don't ever remember TVs having crisp and well-defined pixels back in the 16-bit or 8-bit era.  Weren't pixels were a little fuzzy around the edges?

Not to say that the blur effect isn't ugly.  It is.  But it could very well be intentional, since it does simulate what TV did to consoles.
« Last Edit: December 22, 2009, 03:04:59 by Exp HP »
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Offline Emeraldfire7

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Re: NESgamer190's tilesets
« Reply #9 on: December 23, 2009, 00:13:31 »
I don't find it ugly at all XD i think its very retro lol and awesome, i like it :D


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Offline The stickman

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Re: NESgamer190's tilesets
« Reply #11 on: December 24, 2009, 04:25:42 »
Isn't there something like Knyttlevels for tilesets? I got a few great tilesets from that, back when I thought I could actually make a KS level. You know, before the forum crash. He probably posted his tilesets there. I'm too lazy to look for the site, though, so could someone find me a link?

EDIT: This is just asking for a 'Let me Google that for you', isn't it?


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Offline minmay

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Re: NESgamer190's tilesets
« Reply #12 on: December 24, 2009, 16:52:45 »
Nah, there's no such thing.  You just have to put them in the Development Showcase like everyone else.

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Offline NESgamer190

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Re: NESgamer190's tilesets
« Reply #13 on: January 01, 2010, 20:04:31 »
Well folks, I've decided to get off my rump and pull out three (Yes, only three) Tilesets that existed before the forum blammo, mainly due to most of my tilesets before then not really having any work done well.  (For those wondering if I will post screenies of how tilesets work, I'm afraid I am uable to do so, namely out of laziness.  X( )
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Offline Exp HP

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Re: NESgamer190's tilesets
« Reply #14 on: January 18, 2010, 07:41:48 »
Well folks, I've decided to get off my rump and pull out three (Yes, only three) Tilesets that existed before the forum blammo, mainly due to most of my tilesets before then not really having any work done well.  (For those wondering if I will post screenies of how tilesets work, I'm afraid I am uable to do so, namely out of laziness.  X( )
I would love to see sample screens using those tilesets.

EDIT: Ooops, didn't notice the timestamp.  Must be that midnight daze; it's 1:43 AM and I'm awake.
« Last Edit: January 18, 2010, 07:44:22 by Exp HP »
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