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nifflas.ni2.se  |  Nifflas' Support Forum  |  Level Editing Support  |  Knytt Stories Level Editing Support  |  Topic: New shift will not work with a cutscene « previous next »
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Author Topic: New shift will not work with a cutscene  (Read 3155 times)
Chaos


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« on: September 09, 2009, 13:45:27 »

Helloooo, I posted a level back on the old forum(Chambers, chances are nobody remembers it  :/).

Anyway as I'm working on my new level I added a shift to a screen that made it shift one screen to the left with absolute coordinates to prevent wallswimming. The shift also plays a cutscene. Problem is, once I activate the shift, and the cutscene finishes, the game shoots itself in the foot or something and throws me back to where I started.

The oddest part is, the shifts work completely fine without cutscenes. Does it have to do with the number of total cutscenes in a level? I have like, 4 so far.

What's wrong here?

If needed I can post my level so you can A.) rip me and my level designing abilities to shreds B.) examine it for the error I'm apparently missing C.) both
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Salmoneous


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« Reply #1 on: September 09, 2009, 13:49:14 »

Make the shift autosave.
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Chaos


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« Reply #2 on: September 09, 2009, 13:51:48 »

 O_o

... That's weird. Thanks.  :huh:
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ixMarcel


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I'll get you during my next save game!


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« Reply #3 on: July 18, 2016, 14:17:28 »

Make the shift autosave.

THANK YOU SALMONEOUS I know you won't read this.
GOD BLESS YOU AND THE SEARCH OPTION
PRAISE THE SUN
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nifflas.ni2.se  |  Nifflas' Support Forum  |  Level Editing Support  |  Knytt Stories Level Editing Support  |  Topic: New shift will not work with a cutscene « previous next »
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