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1) I have no idea how to start to work on a new screen past the first. All that clicking on the minimap seems to do, is create a selection of the screens you click on.
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2) Once any selection larger than one screen has been made, the program crashes shortly thereafter.
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3) Whenever I save in KSLC, it chews up the custom object parameters I've set in my world.ini file...
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Sorry to get back to you so late.
Thanks for the praise, as a programmer I really rarely see such, I really appreciate it
1. KSLC was meant only as a checker, editting features are there only for the "quick-fix" type of editting rather than creating new levels from scratch. A full-fledged editor would be much more difficult to make. Though I can see KSLC is becoming an editor more and more.
If you have a clear use-case on how to implement new room creation, I'd appreciate if you shared your thoughts. For me, this kind of work is the most difficult (beside getting the free time, obviously
, deciding on how the stuff should interact together; if a mouse-click should start selection or create a new room or ...
2. This is a known issue, I believe I've already solved it, but since in between I've messed up other things, the new version is not yet ready for release.
3. KSLC was built when custom objects didn't exist, so it doesn't account for them. I really need to catch up on this issue. Thanks for the report, I'll add it to the ToDo list.