*face palm*
Why else would...
Know what? I'mma call stalemate on this one. How about we agree to this: I will continue using IWS when I think it necessary, and you can continue not liking it. It's pretty obvious neither of us are budging on the issue.
Moving onto something perhaps we CAN agree on: After making Blue House, I thought it would be clever if I had only one (1) save spot in it. Erm...That was a mistake (but I'm still not changing it). So I thought up a new rule for myself, and you can tell me if this seems somewhat balanced. I figure I keep the save spots with in 3 screen of each other with obstacles, and about 9 screen with out obstacles.
Um...To clarify, If it's just a playground level, then the save spots are further away cuz there are very few ways to die. If it's a challenge level, keep the save spots with in 3 screens, to keep frustration levels on the low. I try not to make Ludicrous levels, but if I did, I'd say each screen have a save spot.
No hard and fast rule on this subject, think I, but this at least seems fair.