Yo!
I hereby declare that work on the second/first part of the epic story of Tsymelia has begun and that I'm working extremely fast! I'll work a couple of hours a day on this until schoolstart (Monday), then maybe 1 hour a day or so, but it's going really fast!
The level continues directly after the prologue (Tsymelia 0), so if you want the conceptual background you'll have to play the prologue before this.
Juni has landed in a strange land after her world strangely turned upside down. She thinks that it might be the land of legends, Tsymelia. She sets out to explore. (without the concept introduced in the prologue the beginning will seem pretty unoriginal.)
In the beginning of the level, the order which you find the things will affect how the level continues. For example; you can help the kitten out of the tree or ignore it and this will affect what happens. (Just an example, no kittens in the level...)
I think it will be great, but I have no knowledge about warps so there'll be much copying and pasting and shifts, old school style
Screenie attached, bye for now!
//Kl?mrisk