[Small/Challenge/Hard] Seaweed

  • 21 Replies
  • 8825 Views
*

Offline BlackM.1

  • 70
  • 1
    • View Profile
[Small/Challenge/Hard] Seaweed
« on: August 11, 2009, 21:16:31 »
Hey everyone, I decided to release another level which I almost abandoned but with a few crude doodles and a custom ambience, I have decided to release it. Hopefully someone can figure out my inspiration for it, but now I give you all...

Seaweed

Re: [Small/Challenge/Hard] Seaweed
« Reply #1 on: August 11, 2009, 23:12:28 »
Interresting. A sort of sky flower type underwatery.. thing. It may be possible with the warps to bypass the monsters on the bottom, though.
Lurk more.

*

Offline special_d

  • 176
  • 1
    • View Profile
Re: [Small/Challenge/Hard] Seaweed
« Reply #2 on: August 11, 2009, 23:22:31 »
Spoiler: (click to show/hide)

*

Offline Vinterrun

  • 253
  • 0
  • Schniggedi Schnapp die Daumen sind ab!
    • View Profile
Re: [Small/Challenge/Hard] Seaweed
« Reply #3 on: August 11, 2009, 23:36:31 »
Spoiler: (click to show/hide)

!!!

The level is great. But mayyybe you should add some better graphics.
I guess that the level is inspired by Skyflower?
The graphics there are nearly perfect and I don`t wan`t you to copy them, but somehow... there`s a lack of beautyness. But as I said... great work
under re-construction:

Coming late:


Starwale *pun*

*

Offline BlackM.1

  • 70
  • 1
    • View Profile
Re: [Small/Challenge/Hard] Seaweed
« Reply #4 on: August 11, 2009, 23:56:30 »
Thanks everyone, sorry for the graphics but this tileset was made a long time ago and I tried to keep it simple

And whoever said Skyflower was correct :)

SKYFLOWER <-> SEAWEED

Re: [Small/Challenge/Hard] Seaweed
« Reply #5 on: August 12, 2009, 01:48:12 »
And whoever said Skyflower was correct :)
That would be me and Vinterrun. :D
Lurk more.

*

Offline Didriking

  • 89
  • 0
  • The King of Umbrellas
    • View Profile
Re: [Small/Challenge/Hard] Seaweed
« Reply #6 on: August 12, 2009, 12:42:22 »
Well, it does feel liek a bit more chaotic and creepy Skyflower... Not sure I like it, but I don't think I DON'T like it, if that makes sense :P.

One problem though. If You don't pick up the eye, and then save on tho last savespot as you fall, you're stuck in an endless loop of falling to your doom. :nuts:
-place holder-

*

Offline BlackM.1

  • 70
  • 1
    • View Profile
Re: [Small/Challenge/Hard] Seaweed
« Reply #7 on: August 12, 2009, 15:57:42 »
Well hopefully no one would click down while falling

*

Offline Didriking

  • 89
  • 0
  • The King of Umbrellas
    • View Profile
Re: [Small/Challenge/Hard] Seaweed
« Reply #8 on: August 12, 2009, 16:18:37 »
Well, I did  :nuts:
-place holder-

*

Offline Sfon

  • 1
  • 0
    • View Profile
Re: [Small/Challenge/Hard] Seaweed
« Reply #9 on: August 12, 2009, 18:51:08 »
A few screen transitions near the bottom I was not able to see where I was going as much as I would have liked, resulting in "*poof* Wha- what happened!?".  Overall I liked it, though.

*

Offline BlackM.1

  • 70
  • 1
    • View Profile
Re: [Small/Challenge/Hard] Seaweed
« Reply #10 on: August 12, 2009, 22:50:09 »
Since I gave it a 50% transparent blue 6th layer Blue CO, it made it a little harder near the bottom :)

*

Offline special_d

  • 176
  • 1
    • View Profile
Re: [Small/Challenge/Hard] Seaweed
« Reply #11 on: August 13, 2009, 01:36:30 »
Am I supposed to need climb going back up?

Re: [Small/Challenge/Hard] Seaweed
« Reply #12 on: August 13, 2009, 09:05:42 »
Don't think climb's in this level. (Wow. Already I forgot. X))
Lurk more.

*

Offline Klämrisk

  • 126
  • 13
  • I can't even recall why I have this duck anymore..
    • View Profile
Re: [Small/Challenge/Hard] Seaweed
« Reply #13 on: August 13, 2009, 10:24:26 »
This level was a good SkyFlower-clone with an overuse of ghost-blocks and nice, minimalistic graphics. It was kinda hard at places, but not so difficult that I'd give up. Lacks save points near bottom. Anticlimactic ending. Take these things into mind for next time....

...and you still make cool tilesets! What happened to those you'd made during the time of the old forum?

Anyways, this level is a 6/10, playable and enjoyable, nothing spectacular, (there's already been a great level with the same concept,so...) but nice graphics!
Audial experimentations (Read: demos)
Crazy metal band I sing and play bass/electric guitar in

"Throwback" - a KS level in progress
I seem to recall starting a shift-animation frenzy and increased fascination in Juni's transparent body.

*

Offline Teper

  • 180
  • 0
    • View Profile
Re: [Small/Challenge/Hard] Seaweed
« Reply #14 on: August 15, 2009, 03:32:34 »
Nice level, although at the bottom save points are lacking IMO. Also some platforms near the surface make me think of potato crisps