However I think you should remove the stuff where you have to guess which platforms you can stand on and which ones you can't. That sort of stuff is just frustrating.
Those parts of the level are short enough that they don't really lend to frustration.
That was actual my idea. A little frustation but not enough to get bored and quit the level before finishing it.
Or maybe there's a pattern to it I didn't see?
There isn't really a pattern, however most of them if you know where to stand first the rest is just trying to jump as far and as up as possible and you'll get to the other side easily.
Thanks for the input people. They were quite important to me since this was my first level. The bugs have been fixed.
Anything else that doesn't seem to fit right in the world?