I mean the level design. It's not fun to play through it, it doesn't keep me excited of what would be in that one path I just can't reach. This is due to too many pathways which often lead to a powerup but to nowhere else. And the powerup itself unlocks another heap of pathways which I can't remember where they all were.
This is like exactly Metroid.
Well then I wouldn't like metroid either :3
I hope you're not talking about Metroid 1 or 2 (the original or its sequel), because the most common complaint in ether of those was, "I'm lost!" as opposed to, "I just can't decide where to go!"
That said, there are many games that use the mechanic of making you run all over the map in order to complete the game. If you dislike that, then you must dislike a
lot more games than Metroid. Don't get me wrong, I'm not too fond of this game, but I wanted to make that point.
[ot] You dislike Metroid? BURN THE INFIDEL!
[/ot]