Well, I finally have finished this level. It isn't very large, and focusses on the currently unique tileset that my brother and I compiled from an internet game on nitrome. I shall emphasize that whilst the graphics have (mostly) been lifted from this game, all the custom objects have been created by me and the big machine custom object (you'll know what I'm talking about when you play it) was designed and created entirely by me, there is nothing from the nitrome game that it relates to at all, all my own work (and about ten hours of it at that - I'm not good at pixel art
). The music was created using modplug tracker, and I apologize if it gets a little repetitive, but it took ages to make as I find modplug tracker very hard to use effectively and I cannot be bothered to make it longer.
All the bugs that my friends or I have found have been fixed, but if anyone comes across any more then it would be greatly appreciated.
Here is the link (I'm sorry it's sendspace, but for some reason unknown to me I can't upload anything to the archive - if anyone is volunteering to do that for me, it would be greatly appreciated
):
http://www.sendspace.com/file/jx6upxHopefully you guys will like it, the consensus from my friends is that it is very good (though I will say they are easily impressed
). Something to please Goog after his deprivation from good levels
EDIT: Sendspace link up now also (just for you Kl?mrisk
):
http://www.mediafire.com/?4nb1yyixy5xEDIT: It is not a bug, the guy does turn up after you leave. It is not obvious how you locate him, but he is there. (Happy Hunting
)
EDIT: All custom objects can be used by all, but until I get confirmation one way or the other from Nitrome the tilesets are not for use. Music and gradients also can be used by anyone.