[Logic platformer]SHIFT

  • 15 Replies
  • 7129 Views
*

Offline victor12

  • 167
  • 0
  • AKA victory man.
    • View Profile
[Logic platformer]SHIFT
« on: July 09, 2009, 12:19:55 »
SHIFT is a game where you are a test subject. This game looks like a classic platformer... Before you press shift.
What happens? So... You shift!

Good luck and enjoy shifting!
PS.Oh, and there is a level editor.
*victorY12 wants his nickname on the forums changed.
*victorY12 is not dead, he's still hanging out on IRC.
Spoiler: this forum's visitors (click to show/hide)
NOTE:If you see it, a new flag will appear
Ask me anything.

*

Offline RunMan

  • 175
  • 1
    • View Profile
Re: [Logic platformer]SHIFT
« Reply #1 on: July 09, 2009, 15:24:46 »
I've seen this before, pretty cool

*

Offline googoogjoob

  • Forum Walrus
  • 823
  • 9
  • The Walrus is me.
    • View Profile
    • I have a LiveJournal. Yes. I do.
Re: [Logic platformer]SHIFT
« Reply #2 on: July 09, 2009, 16:08:14 »
I liked the game but I think there are too many games using/ripping off Portal's player-as-test-subject conceit. (Which Portal probably got from somewhere else anyway.)
good bye

*

Offline Pick Yer Poison

  • 782
  • 3
  • One cool cat.
    • View Profile
Re: [Logic platformer]SHIFT
« Reply #3 on: July 09, 2009, 18:31:40 »
I liked the game but I think there are too many games using/ripping off Portal's player-as-test-subject conceit. (Which Portal probably got from somewhere else anyway.)
So true. :/
Personally, I think they're doing themselves the most harm, since that just makes people compare their games to Portal. And there's no way they're gonna win that competition.

But I do like this game. It's done quite well. I just wish it was longer. :P
« Last Edit: July 09, 2009, 20:12:09 by Pick Yer Poison »

*

Offline PONTO

  • 605
  • 8
    • View Profile
Re: [Logic platformer]SHIFT
« Reply #4 on: July 09, 2009, 19:46:00 »
My opinion is pretty much what has already been said. The concept is cool, indeed, but it's too short.

*

Offline TechnoGeek

  • 238
  • 0
  • My new project, Notroid
    • View Profile
Re: [Logic platformer]SHIFT
« Reply #5 on: July 09, 2009, 21:55:24 »
yet another game/series that i've played but forgotten to post about  XD
Spoiler: Technogeek's Signature (click to show/hide)

*

Offline Razzorman

  • 965
  • 4
  • Contemplating name change.
    • View Profile
Re: [Logic platformer]SHIFT
« Reply #6 on: July 09, 2009, 22:50:36 »
I liked the game but I think there are too many games using/ripping off Portal's player-as-test-subject conceit. (Which Portal probably got from somewhere else anyway.)
Well, they aren't really ripping off portal with that. Any game can be about a test subject.
Its just the "now you're thinking with shifting", "the timer is a lie", and the ending that they are ripping off.
My only star: :hiddenstar:

 :D

*

Offline googoogjoob

  • Forum Walrus
  • 823
  • 9
  • The Walrus is me.
    • View Profile
    • I have a LiveJournal. Yes. I do.
Re: [Logic platformer]SHIFT
« Reply #7 on: July 09, 2009, 23:32:55 »
And the concept of numbered rooms. (I mean numbered in-game, not like y'know levels which are numbered.)
good bye

*

Offline inky84

  • 114
  • 0
  • It's a Gem. Is it?
    • View Profile
Re: [Logic platformer]SHIFT
« Reply #8 on: July 09, 2009, 23:59:38 »
I like shift 3 the best, but the concepts in shift 4 were cool.

*

Offline Sparks

  • 66
  • 0
  • :v
    • View Profile
Re: [Logic platformer]SHIFT
« Reply #9 on: July 10, 2009, 00:57:13 »
I like shift 3 the best, but the concepts in shift 4 were cool.

/agree

Shift 4 ruined it with the countdown timer.

*

Offline minmay

  • 654
  • 8
    • View Profile
    • Cow Muffins
Re: [Logic platformer]SHIFT
« Reply #10 on: July 13, 2009, 01:35:13 »
Since when is Portal the first game to use the player-as-test-subject concept?  :/

*

Offline googoogjoob

  • Forum Walrus
  • 823
  • 9
  • The Walrus is me.
    • View Profile
    • I have a LiveJournal. Yes. I do.
Re: [Logic platformer]SHIFT
« Reply #11 on: July 13, 2009, 03:07:46 »
Since when is Portal the first game to use the player-as-test-subject concept?  :/

I liked the game but I think there are too many games using/ripping off Portal's player-as-test-subject conceit. (Which Portal probably got from somewhere else anyway.)

In any case, Portal popularized it.
good bye

*

Offline victor12

  • 167
  • 0
  • AKA victory man.
    • View Profile
Re: [Logic platformer]SHIFT
« Reply #12 on: July 13, 2009, 13:20:11 »
Shift 4 ruined it with the countdown timer.
The timer is fake. ;)THE COUNTDOWN TIMER IS A LIE
« Last Edit: April 25, 2011, 16:13:46 by victor12 »
*victorY12 wants his nickname on the forums changed.
*victorY12 is not dead, he's still hanging out on IRC.
Spoiler: this forum's visitors (click to show/hide)
NOTE:If you see it, a new flag will appear
Ask me anything.

*

Offline inky84

  • 114
  • 0
  • It's a Gem. Is it?
    • View Profile
Re: [Logic platformer]SHIFT
« Reply #13 on: July 19, 2009, 01:54:24 »
Since when is Portal the first game to use the player-as-test-subject concept?  :/
portal invented the concept of "playing along", you finding out about other test subjects, then they try to kill you and then you escape and run away and then... yeah. I won't ruin everything.
« Last Edit: July 19, 2009, 01:56:33 by inky84 »

Re: [Logic platformer]SHIFT
« Reply #14 on: December 22, 2009, 18:27:37 »
Since when is Portal the first game to use the player-as-test-subject concept?  :/
portal invented the concept of "playing along", you finding out about other test subjects, then they try to kill you and then you escape and run away and then... yeah. I won't ruin everything.
If you don't want to, use spoilers. That purpose is where the names come from.
Code: (BBcode tag to create spoilers) [Select]
[spoiler]