Yeah, I'm not too fond of the many roots, either. Not so much because they're too many, but because they're too regularly spaced for something organic. Sadly, that is the only kind of corner piece that that tileset comes with. And the tileset I got the bricks from doesn't have a variant brick tile, either. I'm building a 600+ screen level using something like at least half the available tileset slots, and I have *no* experience making my own graphics, so I'm *not* going to start to extend my perfectionism to editing tilesets. This is already taking years (it's about 14 months now and I'm somewhere near the halfway mark, I think) - I don't dare to imagine how long it would take if I started editing tilesets! *g*
I could use some entirely different tile from the same tileset to take care of the repetitiveness problem, of course, but then that area would lose its character of, well, a place built from bricks. Which is what it's supposed to be. (Personally I don't mind the repetitiveness of the brick pattern. Brick walls are like that, and I like brick walls.) So, trying to build not-too-boringly-shaped tunnels in the brick area, and, of course, adding some nice vegetation, will have to suffice for variety there.