[Challenge/Trickjump] [Normal/Hard/Very Hard/Lunatic] Lazorz

  • 21 Replies
  • 5676 Views
*

Offline Pumpkinbot

  • 1134
  • 20
  • No terrain is too hard. Not even dragons.
    • View Profile
    • My DeviantART page
This is a small trickjump level that probably doesn't even deserve a preview board 'cause it's gonna be so small.
Story: Juni is trapped inside her computer. She must escape.
Spoiler: Screenshots (click to show/hide)
This is the song I will be using in the game. it's called Attack of the Old Joysticks.
« Last Edit: July 04, 2009, 23:47:06 by Pumpkinbot »
A God, a Messiah, an Angel, a King, a Prince, and an All Terrain Vehicle.

*

Offline Yonowaaru

  • 170
  • 5
    • View Profile
Re: [Challenge/Trickjump] [Very Hard] Lazorz
« Reply #1 on: July 04, 2009, 10:23:24 »
I likey the tileset!
I'm looking forward for more!

*

Offline RunMan

  • 175
  • 1
    • View Profile
Re: [Challenge/Trickjump] [Very Hard] Lazorz
« Reply #2 on: July 04, 2009, 10:39:27 »
I love trickjumps levels. Also tileset is very nice.

Can't wait for that one ;)

*

Offline Kasran

  • 407
  • 6
  • TRANSFENESTRATIVE EGRESS
    • View Profile
Re: [Challenge/Trickjump] [Very Hard] Lazorz
« Reply #3 on: July 04, 2009, 16:39:28 »
Wow, that looks awesome.

It'll probably be too hard for me, but still. Keep it up, man. XD
grao!

*

Offline Comhon

  • 334
  • 23
    • View Profile
    • comhon.cz
Re: [Challenge/Trickjump] [Very Hard] Lazorz
« Reply #4 on: July 04, 2009, 18:13:41 »
Nice.

Re: [Challenge/Trickjump] [Very Hard] Lazorz
« Reply #5 on: July 04, 2009, 19:22:05 »
Oh boy this looks awesmoe! :D
Lurk more.

*

Offline Pumpkinbot

  • 1134
  • 20
  • No terrain is too hard. Not even dragons.
    • View Profile
    • My DeviantART page
Re: [Challenge/Trickjump] [Very Hard] Lazorz
« Reply #6 on: July 04, 2009, 19:27:42 »
XD Thanks, but that's not a custom tileset. It's a mix between default tilesets 249 and 187, and bank 15, object 25. :D
Edit: I added another screenshot. It's the same screen, but with the other lasers on. :)
Edit 2: I actually turned this into a custom tileset because I'm gonna use spikes and invisible spikes are unfair. :P Though I suppose I could have an insane version with invisible spikes... :shifty:
Edit 3: I added difficulty settings. Wimp, Easy, Hard, and WTF?!!.
« Last Edit: July 04, 2009, 22:26:43 by Pumpkinbot »
A God, a Messiah, an Angel, a King, a Prince, and an All Terrain Vehicle.

*

Offline RunMan

  • 175
  • 1
    • View Profile
Re: [Challenge/Trickjump] [Normal/Hard/Very Hard/Lunatic] Lazorz
« Reply #7 on: July 04, 2009, 22:50:22 »
I wanna challenge WTF?!! :shifty:

*

Offline Pumpkinbot

  • 1134
  • 20
  • No terrain is too hard. Not even dragons.
    • View Profile
    • My DeviantART page
Re: [Challenge/Trickjump] [Normal/Hard/Very Hard/Lunatic] Lazorz
« Reply #8 on: July 04, 2009, 23:04:11 »
I wanna challenge WTF?!! :shifty:
XD It could possibly go beyond Lunatic.

...Somebody, make a mod with the difficuly level WTF?!! :awsum:
A God, a Messiah, an Angel, a King, a Prince, and an All Terrain Vehicle.

*

Offline victor12

  • 167
  • 0
  • AKA victory man.
    • View Profile
Re: [Challenge/Trickjump] [Normal/Hard/Very Hard/Lunatic] Lazorz
« Reply #9 on: July 04, 2009, 23:14:15 »
...Somebody, make a mod with the difficuly level WTF?!! :awsum:
...And Impossible.
*victorY12 wants his nickname on the forums changed.
*victorY12 is not dead, he's still hanging out on IRC.
Spoiler: this forum's visitors (click to show/hide)
NOTE:If you see it, a new flag will appear
Ask me anything.

*

Offline Pumpkinbot

  • 1134
  • 20
  • No terrain is too hard. Not even dragons.
    • View Profile
    • My DeviantART page
Re: [Challenge/Trickjump] [Normal/Hard/Very Hard/Lunatic] Lazorz
« Reply #10 on: July 04, 2009, 23:44:55 »
...Somebody, make a mod with the difficuly level WTF?!! :awsum:
...And Impossible.
And Unpossible. :D [/offtopic]

I added the song I'm gonna use to the first post. It's cool (and it's under the Creative Commons liscense).
A God, a Messiah, an Angel, a King, a Prince, and an All Terrain Vehicle.

*

Offline RunMan

  • 175
  • 1
    • View Profile
Re: [Challenge/Trickjump] [Normal/Hard/Very Hard/Lunatic] Lazorz
« Reply #11 on: July 04, 2009, 23:54:26 »
The music ... it's great! Oldschool electro is cool, and it's great for pissing-off players who can't beat WTF??! :crazy:

*

Offline Pumpkinbot

  • 1134
  • 20
  • No terrain is too hard. Not even dragons.
    • View Profile
    • My DeviantART page
Re: [Challenge/Trickjump] [Normal/Hard/Very Hard/Lunatic] Lazorz
« Reply #12 on: July 05, 2009, 00:05:11 »
The music ... it's great! Oldschool electro is cool, and it's great for pissing-off players who can't beat WTF??! :crazy:
XD I guess so. "OMG, I can't beat it!" "Do de do do doo! :D" "STFU MUSIC! D:<"
Edit: It's "WTF?!!" not "WTF??!" One ?, two !. (;))
« Last Edit: July 05, 2009, 00:08:51 by Pumpkinbot »
A God, a Messiah, an Angel, a King, a Prince, and an All Terrain Vehicle.

Re: [Challenge/Trickjump] [Normal/Hard/Very Hard/Lunatic] Lazorz
« Reply #13 on: July 05, 2009, 00:51:22 »
Kinda hard to get a feel for the challenge without playing it.
Lurk more.

*

Offline Pumpkinbot

  • 1134
  • 20
  • No terrain is too hard. Not even dragons.
    • View Profile
    • My DeviantART page
Re: [Challenge/Trickjump] [Normal/Hard/Very Hard/Lunatic] Lazorz
« Reply #14 on: July 05, 2009, 03:00:56 »
Kinda hard to get a feel for the challenge without playing it.
The screenshots I'll be posting are Easy unless I say otherwise. ;) And besides, I can't post demos here. D:
A God, a Messiah, an Angel, a King, a Prince, and an All Terrain Vehicle.