Full title: Fissure
Updated: 24/5/09
Welcome to the preview page of 'Fissure', a subquest-orientated hub-based level, complete with custom everything. By that, I mean that aside from standard KS objects, these levels will have brand new tilesets, gradients, ambience and music along with new custom objects.
This will be released in parts, each part released as an add-on which will overwrite the previous one level, adding new areas... If that makes sense. The structure will be as follows:
- Ch1 - Twisted Roots (a village, a pumping station, an overgrown garden)
- Ch2 - Crystal Playground (an underground cave system, a crystal temple)
- Ch3 - Damaged Ground (ancient ruins, a robot factory, a volcano)
All areas will be accessible from the hub, the starting village (in some cases, chambers beneath the village).
The story takes Juni across a variety of landscapes (each with their own challenges and style of gameplay) in pursuit of a being that has infected her dreams with rage. Juni flees her village after receiving a terrifying vision, seeking a way to protect her village from certain destruction, or to end to her torment...
As Juni travels through each area, the style of gameplay will change, from simple platforming / exploration in one area, to shift-based surreal puzzles in another, to enemy evasion and even perhaps a boss fight.
Category: Puzzle / Misc
Difficulty: Hard
Size: Medium
Completed Custom Tilesets: 5.5
Completed Custom Gradients: 10
Completed Custom Objects: 5.5
Custom Music: All music confirmed, with permission from the artist!
First Chapter Completion: 80%For a taster of general story-arc, please visit
here for a download of the abandoned project this is essentially a remake of.
Below are a couple of sample screenshots - see page 2 for more screenies (excuse the slight manipulation in #1, it's currently part of a desktop background
).