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Offline vdweller

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« on: June 25, 2009, 18:39:45 »
This is actually an idea I had for my latest work-in-progress game. I imagined that it would be cool in a top-down shooter to have fuzzy-flowing-and-swirling clouds in the distant background. Something like Cloud City in Star Wars :) To be honest, I was somewhat inspired by some cloud effects in Braid. Anyway, try it, instructions are within the program. Just a clarification: "Mirroring ON" slowly fades in and out a horizontally&vertically flipped version of the static background, giving a more "changing" appearence to the effect, but sometimes making things quite more blurry. "Mirroring OFF" leaves the static background as is.

Link (2.79 MB .zip):
« Last Edit: June 25, 2009, 18:41:44 by vdweller »

Re: Clouds
« Reply #1 on: June 25, 2009, 21:55:27 »
Woah! That's really neat. The first background looks more cloudy in my opinion, but that's probably just because it blends together more. Great job.
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