Hi there,
I'm new, will introduce myself properly soon (and post a Big Post of Thanks to all the brilliant level designers and tileset designers here, first and foremost Nifflas, of course; you saved my sanity during the process of finishing uni), but I'm posting from work today with little time and an urgent question, so, without further ado:
When you build a simple 'stair', i.e., just place tiles in an ascending diagonal so that Juni can jump up from tile to tile even when she doesn't have a highjump and/or double-jump upgrade [ETA: nor the climb upgrade] yet, and you build this stair to reach into an upper screen from a lower one - is there a known bug or something that causes a practically inescapable wallswim when you (try to) pass from the lower screen to the upper screen by hopping on the next block/tile? Or am I doing something wrong? Because every time I try to build such a stair, I get a wallswim. And I'd really like upgrade-less Juni to be able to reach an 'upper floor'... (Of course, I could always do it via a shift, but that's kind of... inelegant...)