Knytt Online World

  • 167 Replies
  • 79786 Views
*

Offline Joozey

  • 122
  • 0
  • It's a clockwork universe.
    • View Profile
Re: Knytt Online World
« Reply #135 on: July 31, 2009, 01:31:34 »
Lessee, Dynamite took over again. I changed course and still planning to head that course, but notebook crash ftw. Dynamite did something on the original knytt online idea, I'm sure he'll tell soon enough ^^.
Gears grinding on maximum power, belts slipping to high speed.<br />In name of Her Majesty Victoria, FULL THRUST INTO ARMADA!

*

Offline Dynamite

  • 277
  • 0
  • Stuck in a coloured spectrum
    • View Profile
Re: Knytt Online World
« Reply #136 on: August 02, 2009, 12:39:01 »
im sorry

but this project is 1 year old

and it's getting too old

so i dunno wat to do

Re: Knytt Online World
« Reply #137 on: August 02, 2009, 21:27:48 »
Well, how far through are you, and how motivated are you to finish?
Lurk more.

*

Offline Dynamite

  • 277
  • 0
  • Stuck in a coloured spectrum
    • View Profile
Re: Knytt Online World
« Reply #138 on: August 02, 2009, 22:47:00 »
Depends...do you guys DESPERATELY want this to be released. Cause when I'm working on it I feel like I'm wasting my time...

Re: Knytt Online World
« Reply #139 on: August 03, 2009, 02:05:22 »
I don't want it all-caps desperately, 30 pt font, but it would be very nice to see it released.

And you're definitely wasting your time.
Lurk more.

*

Offline Didriking

  • 89
  • 0
  • The King of Umbrellas
    • View Profile
Re: Knytt Online World
« Reply #140 on: August 04, 2009, 13:28:19 »
And you're definitely wasting your time.

wait, what?  O_o

That's a very odd way to try and convicne someone to work on something.

Anyway, if you can't finnish it dynamite, maybe you shoudl release what you've got to the public, and maybe someone else will pick it up.
-place holder-

*

Offline Joozey

  • 122
  • 0
  • It's a clockwork universe.
    • View Profile
Re: Knytt Online World
« Reply #141 on: August 04, 2009, 14:47:41 »
He did that already Didriking.
But Dynamite needs to finish this and be done with it, it wont let him sleep at night  :P2.
Gears grinding on maximum power, belts slipping to high speed.<br />In name of Her Majesty Victoria, FULL THRUST INTO ARMADA!

*

Offline Didriking

  • 89
  • 0
  • The King of Umbrellas
    • View Profile
Re: Knytt Online World
« Reply #142 on: August 04, 2009, 15:00:11 »
Oh.

...

Man, do I feel stupid now. I'm gonan go sit in the corner over there.

Before I go, I just want to say that, I don't think Dynamite needs to do anything he doesn't WANT to do. I'm pretty sure his life is more important than us getting to play Knytt online. Maybe.
-place holder-

*

Offline Joozey

  • 122
  • 0
  • It's a clockwork universe.
    • View Profile
Re: Knytt Online World
« Reply #143 on: August 04, 2009, 17:03:28 »
Well I took over, then Dynamite wanted to take back over. So you tell me :P.
Gears grinding on maximum power, belts slipping to high speed.<br />In name of Her Majesty Victoria, FULL THRUST INTO ARMADA!

*

Offline Didriking

  • 89
  • 0
  • The King of Umbrellas
    • View Profile
Re: Knytt Online World
« Reply #144 on: August 04, 2009, 20:43:03 »
Wait, so, was it released to the public, or only to you?
-place holder-

*

Offline Dynamite

  • 277
  • 0
  • Stuck in a coloured spectrum
    • View Profile
Re: Knytt Online World
« Reply #145 on: August 04, 2009, 23:47:10 »
Both Joozey and I have the source code. I AM still working on it but very little cause I hardly have any time for it.

*

Offline Bored2death

  • 454
  • 0
  • My attempt at a Nurykabe Tiled room XD
    • View Profile
Re: Knytt Online World
« Reply #146 on: August 05, 2009, 01:14:50 »
It would probably be a LOT better for us if you could make a custom objects engine first. Not to say Knytt Stories Online is a bad idea (if it works, it'll be great), but a custom objects engine is what this game desperately needs to make it great.
Spoiler: Achievements (click to show/hide)

Re: Knytt Online World
« Reply #147 on: August 05, 2009, 02:07:22 »
And you're definitely wasting your time.

wait, what?  O_o

That's a very odd way to try and convicne someone to work on something.
*scribble scribble scribble* NOT wasting your time. Now I feel stupid.
Lurk more.

*

Offline Dynamite

  • 277
  • 0
  • Stuck in a coloured spectrum
    • View Profile
Re: Knytt Online World
« Reply #148 on: August 05, 2009, 07:45:16 »
It would probably be a LOT better for us if you could make a custom objects engine first. Not to say Knytt Stories Online is a bad idea (if it works, it'll be great), but a custom objects engine is what this game desperately needs to make it great.

That's what I've been doing o______________o

*

Offline inky84

  • 114
  • 0
  • It's a Gem. Is it?
    • View Profile
Re: Knytt Online World
« Reply #149 on: August 05, 2009, 09:27:15 »
/xD


oh wow......
oh wow......


Anyway, what do you have left to do other than coding?
the map?
etc?