Knytt Online World

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Offline moleherd

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Re: Knytt Online World
« Reply #120 on: June 10, 2009, 06:24:28 »
good :)

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Offline Salmoneous

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Re: Knytt Online World
« Reply #121 on: June 11, 2009, 13:14:44 »
No, I dont want to help out, I changed my mind. You stole my ideas, you will most likley mess up or not even finish it.

Re: Knytt Online World
« Reply #122 on: June 11, 2009, 13:51:59 »
Dot Dot Dot.

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Offline Dynamite

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Re: Knytt Online World
« Reply #123 on: June 11, 2009, 14:01:56 »
No, I dont want to help out, I changed my mind. You stole my ideas, you will most likley mess up or not even finish it.

WTF is your problem. Everyone else agreed on your idea...so we decided to use it. We didn't want to have a concept that nobody would like, let alone play. I even PM'd you that we liked your idea.
What the fuck man...

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Offline Joozey

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Re: Knytt Online World
« Reply #124 on: June 11, 2009, 16:12:01 »
Just for everyones record, I'm not actively involved anymore as I took my project on a different track. I'll function as a support system now for knytt online.
Gears grinding on maximum power, belts slipping to high speed.<br />In name of Her Majesty Victoria, FULL THRUST INTO ARMADA!

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Offline Feline Monstrosity

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Re: Knytt Online World
« Reply #125 on: June 11, 2009, 16:43:12 »
No, I dont want to help out, I changed my mind. You stole my ideas, you will most likley mess up or not even finish it.

That was kinda out of order. Why the aggressive pessimism?
"In the world there is nothing more submissive and weak than water. Yet for attacking that which is hard and strong nothing can surpass it. "  ~Lao Tzu

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Offline Salmoneous

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Re: Knytt Online World
« Reply #126 on: June 12, 2009, 17:24:41 »
That was kinda out of order. Why the aggressive pessimism?

They just take my ideas without asking and will make it into their game, to their profit.
And based on what Dynamite's erlier thoughts I dont think he could make it good.

I even PM'd you that we liked your idea.

No you didnt. I never got a pm.

What the fuck man...

Ok, Im sorry. Stop saying fuck.

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Offline Joozey

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Re: Knytt Online World
« Reply #127 on: June 12, 2009, 18:35:07 »
What you claim to be your idea is the most logic way to follow for an online cooperative Knytt game. If you really want to make a difference in this, come with some real useful input such as graphic design, in-depth multiplayer networking or mapping the technical problems that will certainly occur when desiging cooperation levels.
Gears grinding on maximum power, belts slipping to high speed.<br />In name of Her Majesty Victoria, FULL THRUST INTO ARMADA!

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Offline Comhon

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Re: Knytt Online World
« Reply #128 on: June 22, 2009, 09:27:16 »
Can?t wait

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Offline Didriking

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Re: Knytt Online World
« Reply #129 on: June 22, 2009, 12:08:44 »
Geez guys. Time to take a chill pill me thinks.

Why can't you discuss this without acting like bickering children?
-place holder-

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Offline Dynamite

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Re: Knytt Online World
« Reply #130 on: June 25, 2009, 23:45:50 »
The project has been on hold, I have no idea what Joozey is doing at the moment.

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Offline Joozey

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Re: Knytt Online World
« Reply #131 on: June 26, 2009, 01:13:41 »
Uh, nothing... deadlines are haunting me.
Did you need me for something?
Gears grinding on maximum power, belts slipping to high speed.<br />In name of Her Majesty Victoria, FULL THRUST INTO ARMADA!

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Offline Dynamite

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Re: Knytt Online World
« Reply #132 on: June 27, 2009, 03:20:58 »
Uh, nothing... deadlines are haunting me.
Did you need me for something?

No not really, I've just been getting side-tracked and doing things like making Knytt levels and stuff. Depends what mood I'm in.

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Offline Joozey

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Re: Knytt Online World
« Reply #133 on: June 27, 2009, 12:45:44 »
Okay.
Gears grinding on maximum power, belts slipping to high speed.<br />In name of Her Majesty Victoria, FULL THRUST INTO ARMADA!

Re: Knytt Online World
« Reply #134 on: July 28, 2009, 11:43:13 »
BAM
I comes out of no wheres! :awsum:
so hows it going? progress?
i just wanted to know what was happening...