New version.
http://www.mediafire.com/?sharekey=7d61b0ae157027db5e2bd628a2cb8cfde04e75f6e8ebb871As you can play, our friend pacman didn't made it. In fact, the whole thing's re-skinned. That's because i couldn't sucessfully implement the physics engine Pick yer Poison gave me into the previous releases. So i decided to re-build the current releases on top of this one.
The whole thing is essencially the same, but i re-packed the single room into THREE new ones, so you can test the cool new S and A controls.
Speaking of rooms, new problems surge. I wasn't able to find a function that transates our blue friend between rooms dynamically (even though i have a feeling it's right in my godd
face), so i had to make an outside room event with a go to next room function. There's a couple of issues with that, the biggest one being the gravity. It magically resets to 1 or something, because the ball starts to move slowly, like in previous releases. Another problem is that the ball is being 'created' again in the next room, resulting in the music starting again.
Still, it's all an advance, considering the previous releases. Actually, if someone wants to implement the physics engine on the game, tell me NOW, and i'll pass the development files. I have no idea on how to make it happen. Remember, keep it simple!
Apart from that, download, play, discuss and tell me what i did wrong.