[Challenge/Very hard/Normal] The super hard level

  • 25 Replies
  • 9574 Views
*

Offline Dandelion

  • 428
  • 0
  • Yay owls!
    • View Profile
[Challenge/Very hard/Normal] The super hard level
« on: June 07, 2009, 23:17:05 »
Yay, 2 levels in one day! As the title suggests, this is a super hard level. It's not lunatic, but I was aiming for very hard and I think achieved it. There's also a normal difficulty setting. Also I forgot to credit one of the tileset authors. The house insides in the starting area use a tileset made by Didriking. Sorry Didriking! I made this level for my brother, but it's ok so I decided to release it anyway. http://www.knyttlevels.com/levels/Dandelion%20-%20The%20super%20hard%20level.knytt.bin Last time I compressed this the cutscenes didn't work right so I don't know if they did this time.

Check out my tilesets!

Re: [Challenge/Very hard/Normal] The super hard level
« Reply #1 on: June 07, 2009, 23:49:29 »
I'll try normal first. *playing*

A lot of corner SGEs in the black cave with glow rocks. The normal seems a bit hard. Blank sign on normal other black caves

Now very hard

Jumping across the water didn't seem very hard, but the rest of the level is good so far.

Yay! I beat it. Great level.
« Last Edit: June 08, 2009, 00:10:19 by Purple Pineapple »
Lurk more.

*

Offline Dandelion

  • 428
  • 0
  • Yay owls!
    • View Profile
Re: [Challenge/Very hard/Normal] The super hard level
« Reply #2 on: June 08, 2009, 00:41:20 »
Yeah, when I made this level I didn't know what to do with those tiles, so the corners were left out. I thought I fixed the sign thing. Guess I forgot. As for the jumping, since it's the first obstacle and I thought enemies would make it annoying, I went easy on the player for a little while. ;) And I thought normal might be a bit hard also. Maybe I should have removed more enemies. Glad you liked it!

Check out my tilesets!

*

Offline Evil

  • 1112
  • 1
  • 1723
    • View Profile
Re: [Challenge/Very hard/Normal] The super hard level
« Reply #3 on: June 08, 2009, 00:52:07 »
I dont know why but the first sand croc I came across..

I keep on getting killed by it even though i knoe that its there...

i forget stuff too soon....

and while you hold up at the green door while exiting/entering, you wallswim silly.
« Last Edit: June 08, 2009, 01:00:13 by Evil »

*

Offline Dandelion

  • 428
  • 0
  • Yay owls!
    • View Profile
Re: [Challenge/Very hard/Normal] The super hard level
« Reply #4 on: June 08, 2009, 01:01:36 »
I would say that those 2 screens (The one with the sand croc and the one before it) make up the hardest part of the game. And IDK what to do about the wallswim. :/

Check out my tilesets!

*

Offline Evil

  • 1112
  • 1
  • 1723
    • View Profile
Re: [Challenge/Very hard/Normal] The super hard level
« Reply #5 on: June 08, 2009, 01:34:21 »
I would say that those 2 screens (The one with the sand croc and the one before it) make up the hardest part of the game. And IDK what to do about the wallswim. :/

Try getting rid of it

Re: [Challenge/Very hard/Normal] The super hard level
« Reply #6 on: June 08, 2009, 01:34:42 »
Move the shift.
Lurk more.

*

Offline Dandelion

  • 428
  • 0
  • Yay owls!
    • View Profile
Re: [Challenge/Very hard/Normal] The super hard level
« Reply #7 on: June 08, 2009, 01:57:10 »
Try getting rid of it
Getting rid of the house? I don't want to do that.
Move the shift.
To where?

Check out my tilesets!

*

Offline Evil

  • 1112
  • 1
  • 1723
    • View Profile
Re: [Challenge/Very hard/Normal] The super hard level
« Reply #8 on: June 08, 2009, 02:03:30 »
Try getting rid of it
Getting rid of the house? I don't want to do that.
Move the shift.
To where?
Somewhere above the ground and near the door.
Yet on the ground.

*

Offline Dandelion

  • 428
  • 0
  • Yay owls!
    • View Profile
Re: [Challenge/Very hard/Normal] The super hard level
« Reply #9 on: June 08, 2009, 02:29:10 »

Somewhere above the ground and near the door.
Yet on the ground.
:huh: I don't understand.

Check out my tilesets!

*

Offline Evil

  • 1112
  • 1
  • 1723
    • View Profile
Re: [Challenge/Very hard/Normal] The super hard level
« Reply #10 on: June 08, 2009, 02:31:16 »
Try using the blox from the invisible bank as a shift.

*

Offline Dandelion

  • 428
  • 0
  • Yay owls!
    • View Profile
Re: [Challenge/Very hard/Normal] The super hard level
« Reply #11 on: June 08, 2009, 03:11:24 »
Try using the blox from the invisible bank as a shift.
Do you mean having the shift floating above the ground with an invisible block below it? :/ That wouldn't fix the problem. You could still wallswim in the invisible block.

Check out my tilesets!

*

Offline Evil

  • 1112
  • 1
  • 1723
    • View Profile
Re: [Challenge/Very hard/Normal] The super hard level
« Reply #12 on: June 08, 2009, 03:26:42 »
Try using the blox from the invisible bank as a shift.
Do you mean having the shift floating above the ground with an invisible block below it? :/ That wouldn't fix the problem. You could still wallswim in the invisible block.

nooooooo! D:
You can make the shift the size of an invisible block (the skinny ones)

*

Offline Dandelion

  • 428
  • 0
  • Yay owls!
    • View Profile
Re: [Challenge/Very hard/Normal] The super hard level
« Reply #13 on: June 08, 2009, 03:37:39 »
So I should set the shift to floor, which makes it the size of a skinny invisible death tile?

Check out my tilesets!

Re: [Challenge/Very hard/Normal] The super hard level
« Reply #14 on: June 08, 2009, 04:45:03 »
What are you two talking about?!

Just stick no-climb blocks under all the doorframes.
Lurk more.