The old topic died after everyone lost interest. I don't think this one has much chance of getting as big.
But anyway. This game was fun while it maintained its interest. However, I found that most of the interest was in the meta-gaming- planning out how to capture and maintain a base, plotting an assault on a survivor stronghold, thinking of how to get to the next ammo source, keeping up revive points, inter-group politics, planning how to level up best, the conflicting playstyles (pro-human, pro-zombie, dual nature, PKer, etc.). I stayed interested for a while, but the game really doesn't have any sort of long-term objectives- just the short-term objective of survival (or staying dead), and it was pretty clear that the game isn't ever going to resolve itself in a victory for survivors or for zombies.