[Ghost Hunter][Lunatic / Ultra Lunatic][Large][KS+] The Manor

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I had an idea for a level where you have to slay beasts in a haunted manor. Each beast is hiding in the manor and can be discovered using clues and riddles, upon encountering a monster each one is a miniboss of sorts offering unique battle mechanics and gimmicks. (Doing the best I could using KS+ mechanics)

I also wanted to experiment with a HP and gear system and I think it turned out really cool! Let me know what you think?

There are 10 total monsters to battle, most of them are based on mutated versions of KS critters. This was a lot of work to make the art and build/balance everything! Special thanks to Glip for helping early beta test to find bugs and balance problems. Even so, this is still a very hard level, but I think you can do it! Enjoy!!

Download links!
Hard Version (Intended experience)
https://knyttlevels.com/levels/TigerNDV%20-%20The%20Manor.knytt.bin
Easy Version (Practice runs or casual players!)
https://knyttlevels.com/levels/TigerNDV%20-%20The%20Manor%20%28Easy%29.knytt.bin

Note: This level incorporates creature suggestions from the following KS community members who successfully completed my "Invisible Hero" challenge! Shoutout to all of them!  XD

StraightFlame (Walking spiky)
Gliperal (Little meanie bot)
Aradiant (Cat)
Don (Toast)
PF (Friendly ball)
« Last Edit: August 06, 2024, 18:57:28 by real_TigerNDV »
Twist the rules, go where nobody has gone before.

Re: [Ghost Hunter][Lunatic / Ultra Lunatic][Large][KS+] The Manor
« Reply #1 on: August 06, 2024, 17:26:16 »
Oh also, for anyone who finishes this level I'd be very curious to know what was your favorite boss and why did you like it best? And what was the most challenging boss and what made it so?

Thanks all for playing the level!  8)
Twist the rules, go where nobody has gone before.

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Offline Aradiant

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Re: [Ghost Hunter][Lunatic / Ultra Lunatic][Large][KS+] The Manor
« Reply #2 on: August 06, 2024, 19:51:23 »
Yay! Tiger level! And I have a thingy in it about me.  X)
Bossfights in KS are a rare sight, so seeing a level with them as core mechanics is exciting, to say the least. I had great fun doing the bosses, although some things weren't so straightforwardly obvious (for me atleast, not saying what it is in unspoilered tags though.) The graphics for the bosses are also stunning - the modified ones those are, quite uncanny as interesting they are to look at; and as in general the environment tilesets are also just good. Well done! Awesome level, would play a hardcore version.

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