I had an idea for a level where you have to slay beasts in a haunted manor. Each beast is hiding in the manor and can be discovered using clues and riddles, upon encountering a monster each one is a miniboss of sorts offering unique battle mechanics and gimmicks. (Doing the best I could using KS+ mechanics)
I also wanted to experiment with a HP and gear system and I think it turned out really cool! Let me know what you think?
There are 10 total monsters to battle, most of them are based on mutated versions of KS critters. This was a lot of work to make the art and build/balance everything! Special thanks to Glip for helping early beta test to find bugs and balance problems. Even so, this is still a very hard level, but I think you can do it! Enjoy!!
Download links!Hard Version (Intended experience)
https://knyttlevels.com/levels/TigerNDV%20-%20The%20Manor.knytt.binEasy Version (Practice runs or casual players!)
https://knyttlevels.com/levels/TigerNDV%20-%20The%20Manor%20%28Easy%29.knytt.binNote: This level incorporates creature suggestions from the following KS community members who successfully completed my "Invisible Hero" challenge! Shoutout to all of them!
StraightFlame (Walking spiky)
Gliperal (Little meanie bot)
Aradiant (Cat)
Don (Toast)
PF (Friendly ball)