Hello there.
I am a hobbyist webdesigner and indie developer. I've known about Unity for a while, but now it recently has started supporting creation of 2D games (without any extra libraries). I know that Nifflas and probably some other people on this forum as well have been learning Unity as well recently, and I thought, maybe you have some tips for me.
I was thinking along the lines of:
-What is the most unobvious thing you came across in Unity?
-And what was the thing that stunned you the most in a positive way?
-What parts of Unity would be smart to dive into straight away, and what parts of the editor should be left alone until you know some more?