Envious of Extravagance in ErrorsOnce upon a time, a young girl, a collect- oh, sorry. I'll save that for later. For now gaze upon this very interesting screenshot:
The level's going to contain a lot of firsts for me, and unlike pretty much every other level I've ever started (a lot), I have a plan. A big plan. And it's been planned for a long time now.
Here's a breakdown of what I'm trying to work with here:
- Will use KS+ to the fullest extent.
- Contain (as per my usual) mostly if not all my own tilesets and gradients.
- Intention to release most assets for community use after completion.
- Has a story. A good story.
- Medium to longer length.
- "Looks decent and plays decent" goal. (or better, hopefully)
- Actual sound/non-default stuff.
- Non-confusing level design, but plenty of places to explore.
I'm working on the basis that if there's something to improve upon in my level making, it'll be in this level.