Hiya, everyone.
I was working on my level up until I started writing this, and while making it I started thinking about the difficulty levels.
Since I always made solely environmental levels, that wasn't a problem, but now that I've added enemies I've started to wonder about this.
As far as I know, there are no real 'guidelines' for the difficulties: the creator just calls it 'hard', 'lunatic' or 'easy'.
But how should a creator judge that? Should he judge it after the general level, or after the difficulty of the most difficult obstacle?
I myself would choose the last option; there are probably many others as well, though.
That's why I thought to post this here, to gather some opinions.
So, what do you think? How do you judge the difficulty of your own stories?