[Normal/Misc.] In a Desert

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[Normal/Misc.] In a Desert
« on: February 16, 2011, 03:40:58 »
So, I made a desert tileset, so I decided to make a level using it. Eventually I'll get to a different section of the level and make another tileset, but for now... We're In a Desert.

Spoiler: Screenshots (click to show/hide)

« Last Edit: March 05, 2011, 18:44:51 by 1020/Collen »

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Offline egomassive

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Re: [Easy/Environmental/Misc.] In a Desert
« Reply #1 on: February 16, 2011, 21:07:36 »
Looks good. The desert reminds me of a Mario title in vividness and abstraction. Good luck on this.

Re: [Easy/Environmental/Misc.] In a Desert
« Reply #2 on: February 17, 2011, 00:46:47 »
Thanks, egomassive.

I added three more screenshots of Crag Cavern, showing Rushing Rapids and Seablue Stronghold.
Also, other stuff:
Icon

« Last Edit: February 17, 2011, 02:34:39 by 1020/Collen »

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Offline yohji

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Re: [Easy/Misc.] In a Desert
« Reply #3 on: February 17, 2011, 19:35:09 »
A grey cat! How cute :) I too have the Mario feeling, which is a good thing. It's also always nice to hear about a multi-area level in the works. Hope you release this soon!

Re: [Easy/Misc.] In a Desert
« Reply #4 on: February 18, 2011, 03:08:33 »
Thanks, yohji. New screen up.

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Offline Talps

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Re: [Easy/Misc.] In a Desert
« Reply #5 on: February 18, 2011, 12:18:43 »
The screenshots look very good. You've done a lot with a very sparse tileset :p

This looks like something that would be fun to play.

Re: [Easy/Misc.] In a Desert
« Reply #6 on: February 18, 2011, 18:38:17 »
...added more screenshots.
Thanks for the comments, everyone.

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Offline variad

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Re: [Easy/Misc.] In a Desert
« Reply #7 on: February 20, 2011, 07:18:53 »
I agree with the others. Mario-feeling, very-nice tileset for the amount of tiles, and the design of your screens is pretty good (you have noticeably good backgrounds, which I admire since I get headaches trying to accomplish this on my levels). Keep us updated ;)

Re: [Easy/Misc.] In a Desert
« Reply #8 on: February 20, 2011, 14:41:39 »
Thanks, variad. Added another screen, this time showing the basement of Seablue Stronghold and Riptide Rapids, which is actually a required area, while SS is just for a red key (that you actually get to keep, instead of the temporary keys in the puzzles).

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Offline sergiocornaga

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Re: [Normal/Misc.] In a Desert
« Reply #9 on: February 22, 2011, 03:53:14 »
I'm looking forward to this!

Re: [Normal/Misc.] In a Desert
« Reply #10 on: March 05, 2011, 18:53:35 »
Added more screenshots.
Thanks, sergiocornaga, but I still have 10-21 more areas to go until I'm finished. I'll probably release a demo at the half-way mark.