Selecting overlapping objects in the editor

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Offline AA

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Selecting overlapping objects in the editor
« on: May 29, 2010, 11:40:43 »
In the level editor, how do you select an object when it's positioned under another object? Case in point: the starting point for almost every level has the player object overlapping with a door object; how do you select the door? Do you have to move the player object away first, or is there a simpler way?

Thanks in advance.
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Offline Nifflas

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Re: Selecting overlapping objects in the editor
« Reply #1 on: May 29, 2010, 17:10:48 »
Since I didn't imagine overlapping objects would be very common, I didn't implement a way to chose which object to select. Normally, the start position should not be right where the door is, if the door itself is properly linked to a door in another level, you'll exit the right door anyway when you enter the new level, and the starting position will be ignored.

In the default FiNCK world, you'll see that it's very rare that the starting position will overlap with a door object.