Yes, I know, I disappear for ten years and now, suddenly, two new levels?? I'm as surprised as anyone.
This one wasn't supposed to happen. I was just playing around with a silly idea, this past weekend: What if I used the clusters of single-colour tiles included in some tilesets as paintbrushes? I started making some screens, quickly, no more than a few minutes spent on each screen, just to get a sense of what one could do with that idea. It kind of accidentally began to take the shape of a level that *almost* looked like it could be a challenge level, so I started retrofitting challenges into it. I could use the practice, anyway.
I think more can be done with this visual concept if I allow myself more than a few minutes per screen, so maybe I'll return to it someday.
I also want to learn the basics of making challenge levels, so I'll probably make a few more quick, small ones in the near/medium-term future. (Not necessarily all with this particular look.
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This isn't exactly the most beautiful thing I've ever made, but it was a lot of fun to make. I hope it'll be fun to play, too.
Download link:
https://knyttlevels.com/levels/Hmpf%20MacSlow%20-%20BIG%20PIXELS%20-%20v1.1.knytt.binUPDATE, December 3rd:New version! Mostly cosmetic changes to a number of screens, but there's also one new powerup to find, and an associated "secret". Some screens aesthetically improved. Sign areas used consistently. Closed off a void/wallswim (plus two other areas where I figured that might happen, to players who insist on looking around every corner and edge). One critter challenge slightly improved (though it's still the wrong critter for that stage of the game/that area/that screen design. Oh well, I'm learning.) Cat credit added. Music added to party. Etc. Download new version above.